Board Thread:General Discussion/@comment-24471175-20140704224550/@comment-25358024-20141017185234

HAL CLASSES:

NINJA (first class)

Disorder - Deals 40% damage. Resets any charge enemy has.

Illusion - Target bird can't be attacked. Lasts 2 turns.

SHADOWBIRD (315 @)

Imitate - Copies last move of target precisly. Target(s) of the move is/are selected randomly

Hallucination - Summons a shadow of target bird which lasts 2 turns. Shadow can't be attacked. It follows moves of target bird precisely

SPECTRE (660 @)

Dark Chain - Deals 55% damage. Blocks the latest move of target for next turn if target has two available moves.

Power Transfer - Spectre loses his HP by 15%, but target bird ignores passive effects of enemies for next 3 turns

RAGE ABILITY

Maelstorm - Removes charges froma all enemies. Blocks all passive effects of all enemies for 2 turns