Board Thread:General Discussion/@comment-24471175-20140704224550/@comment-24471175-20141102190517

CitronBomb wrote: Thinklogic wrote: Da F2P Scout wrote: ok i was thinking..

Bubbles:

Candy Hunter

Thirsty for Candy: Deals 125% AD. Target also takes 60% AD for the next 2 turns.

Bubble Wrap:'' Target increases damage by 20%, reduces damage taken by 45%, and enemy attacking this target will recceive 50% of the damage. Lasts 3 turns, can only be on one bird. ''

Rage Chili:

Huge Puff: Bubbles goes into the middle of the pigs' side, inflates, dealing 200% AD to all enemies, and then deflates, going back to where he was. This is the most balanced out of many things posted here, except the rage is practically the same as bombs. Deals same damage to all enemies

Chuck: Old Bird Winter

Icy storm:

Deals 40% AD to all enemies, each pig has an 15% chance of being stunned for 1 turn

Ice shield: Target bird takes 35% less damage. If the bird takes 30% of chucks health as damage or the shield gets dispelled by a pig, the shield is removed and the attacker is hit for 150% AD Old Bird Winter class is too similar to my Winter Wizard. What you have is OP

When putting side effects in perspective, look at items passive effects.

5% chance of stun

20% chance of dispelling

Increased by 50% if its an set item. Essentially the stun chance should be 1/4th of dispelling

Lightening bird deals 45% AD, 65% chance of removing helpful effects from each pig. 1/4th is 16.25%, rounded to nearest 5% being 15%

You have twice the percentage (30%) and for 2 turns, as well as higher damage

The shield ability already regenerates more than Bard, then you're adding damage reduction and harmful effect cleansing