Board Thread:General Discussion/@comment-24471175-20140704224550/@comment-26065028-20151023124023

Zombie-headed jalapeno wrote: My ideas:

Wizpig´s Good Brother: pig used for Chronicle Cave

Green Storm: Deals 100% damage. Heals by 50% damage

Magic Energy: Attackers recieve 100% damage

Rage ability: Unleash Powers: Immediately launch 3 attacks of birds. Birds have 35% change to reset charging from target and all harmful effects of attacks are applied to all enemies

New bird: Bubbles ( Description when first unlocking him: A small spooky bird who isn`t that small inside. Excels at scaring but needs charging. Nothing better for him than imitating some piggies and a huge pile of CANDY. )

Rage ability: Balloon `em up! : Attacks 2 random pigs with its charging attack. Removes all positive effects from all pigs.

All Bubbles` classes` attacks need 2 turns to charge.

First class: Vampire (unlocked when getting things needed for airship)

Bloody Bite: Charge: 2 turns (like all of his classes) Deals damage. Most hurt bird is healed by 25% of dealt damage for 3 turns ( like combination of Necromancer and Paladin )

Transformagic: Target deals 25% more damage and enemies have 50% change to miss target bird.

Second class: Zombird ( unlocked from class trainer after Pumpkin Plateau-2)

Stinky Slime: Deals 40% damage. Target also takes 150% damage for next 2 turns

Undead: If target bird is knocked down it will come back to game after 3 turns. Lasts 2 turns

Third class: Shaman

Force of Nature: Deals 85 % damage to all pigs. Reduces recieved healing by 100% from target and by 50% from all other birds.

Greener Weapons: All allies are healed by 30 % of dealt damage

His weapons will be housework and garden tools like rake, broom and shovel.

His offhand items will be machines and other matching items like vaccuum cleaner, pot and lantern

More ides coming soon... I think Shaman Bird is good but the Force of Nature can be used to all pigs