Board Thread:General Discussion/@comment-24471175-20140704224550/@comment-28639118-20140919140057

Here are some powers in some other turn-based fighting games that I would like to present to you:

Untitled1 - Deals N damage. Target also takes m damage and all enemies heals h damage every 1 second for the next 3 turns. Lows all birds and enemies movement time. Lasts 3 turns.

Untitled2 - Charge 3 turns: Deals N damage. Target also becomes evil (enemy) until it's out of health. After that, it will become normal with the current health.

Untitled3 - Passive: All enemies follow the same movements of this pig every turns this enemy finished attacking.

Frozen Health - Charge 2 turns: Decreases all enemies' maximum healths by 10%(or H) and increases all enemies' maximum health by 10%(or H).

Bubble Style! - Passive: The enemy will causes all attackers to miss this enemy follow the pattern: Hit Miss Hit Miss Hit...

Helmet Protecter - All pigs have been protected by 2 helmets(it will protect around the pig, run round and round and round). If the attacker hit the helmet, target's taken damage is decreased by 100% and the attacker receive N damage. Lasts 3 turns.

Untitled4 - All pigs receive a 100% chance to make all helpful effects' turns can be used until it has been expired(It means when you activate an effects that make all pigs heal 180 health per turn(Lasts 3 turns)after that effect heal for the first time, you activate that again. The old one will be not disappear but it will continue heal the old effects until the old one is out of turns. Then, it will activate the new one you just heal) but they also have a 100% chance to make all harmful effects' turns can be used until it has been expired. Lasts 2 turns.

Untitled4-2 - All pigs receive a 100% chance to continue the attacking or healing until the pigs attacking or healing all damage or health. Lasts 3 turns. (It means when you heal a pig that have 330/339 health but you heal 110 health. That means that pig will heal only 9 health but after you deal more damage to the target, he will have a 100% chance to heal him again, but if it is not enough for 110 health, he will wait until he takes damage then heal again! The pig will heal again and again until the target fully receive 110 health)

Division Attack - Deals 5xN damage. Divide target's attack power by any number.(It means when your attack power is 120 damage, after this pig attack and division you, your power will split into 2 times(2x60 damage)but still equal 120 damage, your old attack power)

I also have more. I will post them if you like it.