Northern Sea - 3

 is the third level of Northern Sea.

Difficulty
 6.  Hard

See Difficulty System for more informations.


 * If you choose Bomb in Berserk, the level will be easier for you.

Wave 1
Submariner





Water Assault - Deals 3x31 damage.

Iron Will - Increases attack power by 50%. Lasts 3 turns.

Dirty Tricks - Passive: Immune to harmful effects.

Wave 2
Big Sailor





Haymaker - Charge: 3 turns. Deals 261 damage to all enemies.

Dirty Tricks - Passive: Immune to harmful effects.

Soldier Pig





Bash - Deals 87 damage.

Stumble - The pig stumbles and does nothing. Stupid pig.

Worker





Headbutt - Deals 61 damage.

Wave 3
Underwater Mine





Tick Tack - Charge: 2 turns. Deals 80 damage to all enemies.

Submariner Boss





Typhoon - Charge: 2 turns. Deals 218 damage to all enemies.

Power Drain - Deals 54 damage. All enemies receive 25% more damage for 3 turns.

Incompetent Minions - Passive: Damage increased 25% for each knocked out ally.

Strategy
Warning: On the first wave, don't use the Rage Chili to anyone. At wave 2, use the Rage Chili to Matilda if the birds' healths are under 70% or for Bomb if otherwise. At wave 3, use the Rage Chili for Red immediately at the start of wave 3 to attack the Submariner Boss. After that, every time the Rage Chili is full, Matilda will be the bird that use the Rage Chili when the birds' healths are under 70% or use the Rage Chili for Red if otherwise.

Choose Red in Samurai, Matilda in Druid and Bomb in Cannoneer (if you have Berserk, use it!). In every waves, attack every turn with Red and Bomb, then, heal with Matilda if the birds' healths are not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the " Warning ". Then, you need to activate Red's secondary skill when Big Sailor or the Submariner Boss is about to attack! Repeat this over and over until you win the entire battle or lose the entire battle.