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Angry Birds Transformers is a run and gun video game developed by Rovio Entertainment and Exient Entertainment. The game was the tenth installment of the Angry Birds Franchise and it was a crossover between Transformers franchise and Angry Birds franchise. The game would release on October 15, 2014, and October 30, 2014, for IOS.

A trailer was released on August 29, 2014, animated like a mid-1980s VHS tape, which the original Transformers G1 cartoon series was distributed on for home viewing.

Plot

The storyline begins with the EggSpark hurtling towards Earth. Upon entering the atmosphere, the EggSpark turns into an egg-like shape. As the EggSpark is heading towards Piggy Island, the age-old battle between the Birds and the Pigs unfolds, ready to clash over a clutch of Eggs. Shortly thereafter, the EggSpark crashes to Earth, with the fallout turning the Birds, the Pigs, and even the Eggs into robots. After marveling at their new robotic bodies, the Birds (as the Autobirds) and the Pigs (as the Deceptihogs) were about to resume their battle when the robotized Eggs (dubbed the "EggBots") began shooting at random environmental objects, robotizing them and attacking both Autobird and Deceptihog alike. With a new threat surfacing, the mutual enemies are forced to enter an uneasy alliance in order to battle the Eggbots and save Piggy Island together.

The game begins with all of the Deceptihogs and most of the Autobirds captured by robotized Pigs (dubbed the "Pigbots"). Red (as Optimus Prime) and Chuck (as Bumblebee) must free their allies from captivity and save Piggy Island.

Gameplay

The objective in the game is to complete a run from start to finish in each stage, dealing with Pigbots attacking both Autobirds and Deceptihogs alike. Popping pigs is not needed to finish any stage; popped pigs are used to unlock new characters who are encased in ice. To pop the pigs, players must either directly shoot at them, or destroy their fortresses to crush them or make them fall from great heights.

Players can also transform to speed through a level faster and avoid highly damaging falling monoliths. As players upgrade their Transformers, they get special Energon abilities that can be recharged by shooting roboticized environmental objects to release Energon cubes.

Players can also bring an ally (even from a different faction) into a stage, where they can be summoned to assist the player for a set amount of time. If Astrotrain flies over you after your partner has disappeared, then they can no longer help you complete the level before returning to Astrotrain. However, if your partner is still present when Astrotrain flies over you, then they will remain with you until you and them both return to Astrotrain. Players' health is represented by five hearts made of five lines (4% health) representing 20% of health. If you lose all of your health points, you will fail the level and Astrotrain will beam your beaten-up Transformer away from the event, followed by a spotlight shining down on the beaten-up Transformer inside his cab on the Game Over screen with the word "Unlucky!" appearing over them.

Currency

Coins

Throughout levels, players will collect coins for every pig popped or destroyed a block. These coins are needed to upgrade the player's unlocked Transformers and/or recharge them when defeated. Coins also appear in special golden blocks that release coins when shot at. A number of one to five of these blocks can appear in levels, however, they are tough to destroy completely, especially when flying Pigbots or missiles are present. Occasionally, a bonus level may appear covered in a red/blue glass shield, which the player can unlock for 10 gems to play a level of a random difficulty where coins are released more often than regular. These types of levels last only for 24 hours before becoming a regular level once again. Depending on the player's Transformer and the difficulty of the level, it is possible to earn over 5000 coins in these types of levels by popping bigs, destroying fortresses and shooting at golden coin blocks.

Gems

As a recurring item from many other games in the series such as Angry Birds Go!, Gems reappear in Angry Birds Transformers, once again, as an alternative currency. Their main use in the game is to speed up and complete upgrades, missions (missions portal) or recharges, purchase accessories to customize the player's Transformers, destroy difficult levels using the Skywarp attack (which can only be used a matter of three times; each use increases the number of gems needed for the next attack), unlock covered levels to play bonus coin doubler levels, or change your Transformer into a different Transformer from the event for 1 gem. Gems are difficult to obtain and so far only are rewarded to the player in three ways: through a completed achievement or mission from a missions portal and claiming the reward, by tapping random treasure chests that rarely spawn on Piggy Island, which release a random number of gems between 1 and 10, or by simply paying for them with real money through the in-app purchasing system.

Pigs

As of a recent update, popped pigs from levels are now used as currency to unlock new characters. When the player unlocks a new area through upgrading their Transformers, a new character will be enclosed in a block of ice on the land. The player must give a number of popped pigs to unlock them. You can also use them to shorten the time of the mission after selecting your Transformer(s) in Mission portals.

Materials

Also of a recent update, Materials are special items earned by completing stages, Missions, and Daily Quests, stored in the Silo. These are used to upgrade your characters and create Energonicons.

The amount of Materials you can store is dictated by the level of the Silo. The Silo can be upgraded using Coins and Materials, which not only lets you store larger numbers and higher levels of Materials but increases the number and rarity of Materials rewarded upon stage completion. Any Materials won that exceed the Silo's capacity are converted to Coins. The Silo's maximum level is 15.

These are the Materials you may find in the game:

Autobird Materials: Deceptihog Materials: Other Materials:
Birdium Pig Iron Super Rareium
Autocog Deceptigear
Anger Chip Badness Processor

Sparks

Introduced in 2017, Sparks are currencies used to promote a character to gain bonus points at the end of Challenge Events. The promotion of your character costs 500 sparks. The higher the rank, the more sparks you need. There are 3 ways to earn Sparks:

  1. You can earn them in Daily Quests. The amount of Sparks you earn in the Daily Quests are 400 (formerly 500, as of a new update it has been reduced to 400 because you can also earn them in the Sparkrun).
  2. You can get them in the token exchange in Challenge Events.
  3. You can also earn them in the Sparkrun.

Characters

Main article: Transformers Characters

Autobirds Deceptihogs Others
Red as:
  • Optimus Prime
  • Ultra Magnus
  • Energon Optimus Prime
  • Ultimate Optimus Prime
  • Nemesis Prime
  • Epic Optimus Prime
  • Blurr
  • General Optimus Prime
  • Optimus Maximus
  • Major Ultra Magnus
  • General Optimus Prime Neon
  • Neon Ultra Magnus

Chuck as:

  • Bumblebee
  • High Octane Bumblebee
  • Rodimus/Hot Rod
  • Energon Bumblebee
  • Nemesis Hot Rod
  • Classic Bumblebee
  • Cliffjumper
  • Cosmos
  • Private Cliffjumper

Terence as:

  • Heatwave
  • Sentinel Prime
  • Ratchet
  • Hound
  • Ironhide
  • Specialist Ratchet
  • Special Officer Hound
  • Security Officer Ironhide
  • Neon Ratchet

Bubbles as:

  • Jazz
  • Ricochet
  • Blaster
  • Sideswipe
  • Red Alert
  • Sunstreaker
  • Mirage
  • Private Sideswipe
  • Private Mirage
  • Private Red Alert

Hal as:

  • Grimlock (Comic only, but first in-game character before the Deceptihog's Revenge Update)
  • Energon Grimlock
  • Goldbite Grimlock
  • Grey Slam Grimlock
  • Volcanicus

Stella as:

  • Arcee
  • Airachnid
  • Chromia
  • Novastar
  • Moonracer
  • Greenlight
  • Sergeant Chromia
  • Sergeant Greenlight
  • Scout Arcee
  • Sharpshooter Moonracer
  • Neon Chromia

The Blues as:

  • Bluestreak
  • Prowl
  • Smokescreen
  • Beachcomber
  • Major Prowl
  • Neon Prowl

Silver as:

  • Windblade
  • Energon Windblade
  • Elita One

Bomb as:

  • Drift
  • Wheeljack
  • Grapple
  • Warpath
  • Omega Supreme
  • Sergeant Omega Supreme
  • Engineer Wheeljack

Matilda as:

  • Nautica
  • Energon Nautica
  • Strongarm

Mighty Eagle as:

  • Alpha Trion
  • Superion
  • Kup
  • Captain Alpha Trion

Zeta as:

  • Nightbird
Chef Pig as:
  • Soundwave
  • Soundblaster
  • Energon Soundwave
  • Breakdown
  • Major Soundwave
  • Neon Soundwave

King Pig as:

  • Bludgeon
  • Brawl
  • Ultimate Megatron
  • Dark Megatron
  • Shockwave
  • Energon Shockwave
  • Energon Megatron
  • Lord Megatron
  • Major Shockwave
  • Scout Brawl
  • Lord Megatron Neon
  • Neon Shockwave

Moustache Pig as:

  • Lockdown
  • Energon Lockdown
  • Dead End
  • Barricade
  • Sergeant Barricade

Corporal Pig as:

  • Galvatron
  • Energon Galvatron
  • Scorponok
  • Motormaster
  • Drag Strip
  • Menasor
  • General Scorponok

Minion Pigs as:

  • Starscream
  • Energon Starscream
  • Thundercracker
  • Acid Storm
  • Skywarp
  • Sunstorm
  • A generic Seeker (non-playable)
  • Devastator
  • Cyclonus
  • Ramjet
  • Thrust
  • Dirge
  • Captain Starscream
  • Ionstorm
  • Novastorm
  • Sergeant Thundercracker
  • Sergeant Devastator
  • Special Officer Skywarp
  • Seeker Acid Storm
  • Seeker Nova Storm
  • Neon Starscream
  • Neon Thundercracker

Professor Pig as:

  • Himself
  • Dr. Arkeville (in his Crafting Lab only)

Hal as:

  • Trypticon

Zeta as:

  • Slipstream
  • Sergeant Nightbird

Stella as:

  • Flamewar
  • Sergeant Flamewar

Bomb as:

  • Private Deadlock

Red as:

  • Captain Nemesis Prime

Unknown Pig as:

  • Astrotrain
Eggs as:
  • EggSpark
  • EggBots

Billy

Squads

Completing character Squads is helpful in many different ways. The more Squads you have filled out, the higher the max number of Coins unoccupied map spaces can accrue. Also, any character from a completed Squad earns a 50% Coin bonus once they finish a level.

During many Challenge Events, you can earn bonuses to your Event scores by using a character from the suggested Squad. For a while, the chosen Squad changed every four hours with (mostly) randomized percentages, but currently stays set at a single squad for the duration of the event, with a x3 score multiplier if the character has been "Promoted".

Squads
Rescue Bots
  • Optimus Prime
  • Bumblebee
  • Heatwave
  • Ratchet
Instruments of Destruction
  • Soundwave
  • Soundblaster
  • Blaster
Target: 2006
  • Ultra Magnus
  • Galvatron
  • Jazz
  • Hound
Pure Warriors
  • Lockdown
  • Energon Lockdown
  • Brawl
  • Ironhide
The Seekers
  • Energon Starscream
  • Thundercracker
  • Skywarp
  • Starscream
Energon Fueled
  • Energon Grimlock
  • Energon Soundwave
  • Energon Galvatron
  • Energon Optimus Prime
Variant Versions
  • Ultimate Megatron
  • Ultimate Optimus Prime
  • Goldbite Grimlock
  • High Octane Bumblebee
Leaders
  • Bludgeon
  • Sentinel Prime
  • Grey Slam Grimlock
  • Dark Megatron
Valkyries
  • Arcee
  • Airachnid
  • Windblade
  • Chromia
Brothers in Armor
  • Prowl
  • Bluestreak
  • Smokescreen
  • Beachcomber
The Iconic Transformers
  • Nemesis Prime
  • Epic Optimus
  • Energon Bumblebee
  • Classic Bumblebee
The Hotrods
  • Rodimus
  • Dead End
  • Ricochet
  • Drift
The Cybertronians
  • Shockwave
  • Acid Storm
  • Sunstorm
  • Trypticon
The Wreckers
  • Wheeljack
  • Ultra Magnus
  • Rodimus
  • Moonracer
Enslavers
  • Scorponok
  • Barricade
  • Motormaster
  • Nemesis Hot Rod
Speedsters
  • Sideswipe
  • Red Alert
  • Sunstreaker
  • Mirage
Energized
  • Energon Windblade
  • Energon Shockwave
  • Energon Nautica
  • Energon Megatron
Femme Fatale
  • Nautica
  • Elita One
  • Strongarm
  • Novastar
VIP
  • Alpha Trion
  • Kup
  • Cyclonus
Specialists
  • Breakdown
  • Blurr
  • Cliffjumper
  • Nightbird
Support
  • Grapple
  • Drag Strip
  • Greenlight
  • Warpath
Combiners
  • Devastator
  • Superion
  • Menasor
  • Optimus Maximus
Noughties
  • Slipstream
  • Flamewar
Command
  • General Optimus Prime
  • Lord Megatron
  • Major Ultra Magnus
  • Major Shockwave
Reinforcements
  • Cosmos
  • Ionstorm
  • Novastorm
Coneheads
  • Ramjet
  • Thrust
  • Dirge
Gestalt
  • Volcanicus
  • Omega Supreme
Officers
  • Captain Starscream
  • Specialist Ratchet
  • Major Prowl
  • Major Soundwave
Operations
  • Sergeant Thundercracker
  • Sergeant Chromia
  • Private Sideswipe
  • Sergeant Barricade
Ground Force
  • Sergeant Flamewar
  • Sergeant Greenlight
  • Private Deadlock
  • Private Mirage
Sawbones Squad
  • Private Red Alert
  • Special Officer Hound
  • Special Officer Skywarp
  • Seeker Acid Storm
Specialist Raiders
  • Captain Nemesis Prime
  • Sergeant Omega Supreme
  • Sergeant Devastator
  • Scout Arcee
Hardboiled Warriors
  • Sharpshooter Moonracer
  • General Scorponok
  • Private Cliffjumper
  • Scout Brawl
Misfits Squad
  • Captain Alpha Trion
  • Seeker Nova Storm
  • Security Officer Ironhide
  • Sergeant Nightbird
Raging Squad
  • Engineer Wheeljack
  • Seeker Ramjet
  • General Optimus Prime Neon
  • Lord Megatron Neon
Weekend Warriors
  • Neon Ratchet
  • Neon Starscream
  • Neon Ultra Magnus
  • Neon Shockwave
Cobalt Crew
  • Neon Prowl
  • Neon Soundwave
  • Neon Thundercracker
  • Neon Chromia

Energon power-ups (Replaced by Energonicons)

Energon power-ups are power-ups that Transformers are able to get by shooting silver roboticized environmental objects. When the objects have taken enough damage, they will release an Energon cube that is immediately added to the Energon power-up button. These power-ups can be upgraded by upgrading the Transformer itself. The upgrades give the power-ups stronger or longer-lasting effects, but they will require more Energon cubes to activate the stronger effects. The power-ups can be upgraded twice. As of the new update, Energon power-ups were replaced with Energonicons.

There is a total of 3 different Energon power-ups:

  • Energon Shield (sponsored by State Farm) (Replaced by the Shieldor) - it cloaks the Transformer with a force shield that offers ultimate protection from enemy weapons, balloon Pigbots, missiles and falling monoliths. If you have one Energon cube at your disposal, the shield will last for about 5 seconds, if two cubes - 10 seconds, and if 3 cubes - 15 seconds. The only hazard that the shield cannot protect against is a pit or void, which can only be avoided by hitting the switch to turn on the bridge to cross it.
  • Energon Airstrike (replaced by the Strikebot) - Skywarp is called to airstrike an area. The airstrike helps in destroying structures, scrambling rockets, and fireballs. It is uncertain what benefits the power-up gains from extra Energon cubes, but it's likely that it causes more damage. However, it is advised not to charge this power-up, as in, use it when you have only one Energon cube as the extra cubes don't really make a difference in effectiveness. This will result in more airstrikes.
  • Energy EMP Stunner (replaced by the Electroblast) - an EMP is activated by the Transformer. If one Energon cube is collected, the EMP will disable the scrambling rockets & air Pigbots (except for the balloon Pigbots) and stun the mortar towers for a few seconds, if two cubes - the EMP will not only do the previously mentioned effects, it will also stun Pigbots that are sitting on structures for several seconds and the stun for mortar towers will last longer, and if three cubes - all the same effects as before with additions of balloon Pigbots being disabled and stuns lasting even longer.

Energonicons

Energonicons are new items of the July 15, 2015 update that can be crafted in Professor Pig's lab. They are created from materials and replace the Energon Powerups.

Enemies and obstacles

Happy Pigbots

Happy pigbots

These enemies are not really enemies at all but more of an optional bonus. They are identified by their silver-white frames, happy expressions (unless they are damaged or the tower they are on is collapsing) and constant bouncing. They are unarmed and therefore are not a threat to the player as they cannot deal damage, but it is generally recommended to target them where possible, as popping them will award the player with coins and any popped pigs will add to the popped pig currency counter. It is recommended to deal with more dangerous Pigbots before targeting these.

Pigbot Gunners

Pigbots gunners

These enemies are distinguished by their red frames and the angry expression used by all armed Pigbots except for Kamikaze Pigbots and Sharktihogs. Pigbot Gunners carry a laser rifle that fires a single green laser bolt at the player, and have higher health than a Happy Pigbot. The weapon is quite accurate in the hands of a Gunner and can hit players from across the stage, making Pigbot Gunners extremely dangerous on higher difficulties, although a shield will render their rifles useless. Pigbot Gunners, like most regular Pigbots, can be found in all stages.

Blind Pigbots

Blind pigbots

These enemies are distinguished by the white box placed over their heads, which is decorated with a crude drawing of a pig's face, and their lolling tongues. Blind Pigbots carry a laser rifle identical to that used by Pigbot Gunners, but unlike Gunners they have terrible aim and most of their shots will miss the player, although they may occasionally get lucky enough to land a hit. Blind Pigbots are actually often helpful to the player, as their shots can hit towers and knock them over, or hit other Pigbots and damage or defeat them. Blind Pigbots are found in all stages, but are most common on beach levels. A Blind Pigbot on average has as much health as a Gunner.

Heli-Pigbots

Flying pigbots 1

These enemies appear as regular pigs with a propeller attached to them. Some also wear helmets, giving them more health than those without. Though incredibly weak, they are also incredibly dangerous in numbers, especially on harder difficulties. They attack the player with a laser rifle identical to the one used by Pigbot Gunners. If not defeated within a few seconds, they will self destruct onto the player, causing the player to lose health. They will also self destruct immediately when the player is in vehicle form. This attack can be incredibly dangerous on higher difficulties. However, on the bright side, these enemies can be defeated with one to two shots (three to four on hard difficulties). Shots from regular Pigbots and other flying Pigbots can also deplete these enemies' health as well and defeat them. Energon EMP Stunners come in handy to take down these enemies when in numbers, and shooting down a rainbow scrambler missile will stun them, causing them to crash and therefore defeating them instantly. Energon Shields are also very effective against numbers of flying Pigbots, especially when using characters who cannot directly attack them, such as Heatwave or Sentinel Prime. As of the 2015 Halloween Update, flying Pigbots were disguised in Halloween masks, however, their attacks were no different. As of the 2015 Thanksgiving Update, the flying Pigbots play a strong role and are disguised as cooked turkeys. They must be shot at and defeated in order to complete the Thanksgiving Challenge. There are prizes for defeating 10, 100, 500, 1500 and (????) Pigbots disguised as turkeys.

Rocket Pigbots

Rocket pigbots

These enemies are distinguished by their white boxy visored helmets. Rocket Pigbots do not carry a laser rifle like most enemy Pigbots, but instead carry a launcher that fires a salvo of three slow-moving rockets decorated with pig faces, which do more damage than the laser rifles wielded by Blind Pigbots and Gunners. Rocket Pigbots are excellent at predicting where the player will be when far away, and if left unchecked they can create a major problem for players by filling the screen with a fusillade of shots. Their rockets, however, can be dodged rather easily by quickly switching to vehicle mode and like all Pigbot weapons cannot pierce a shield. In general, Rocket Pigbots are less of an immediate threat than Gunners and Elites, but can still pose a danger if their rockets get too close. Rocket Pigbots have the highest health of any Pigbot, more so even than the Elites, which makes them somewhat difficult to take out quickly.

Elite Pigbots

Elite pigbots

These enemies are similar to Pigbot Gunners but with a larger, helmet-like red frame. Instead of the laser rifle carried by Blind Pigbots, Heli-Pigbots and Gunners, Elite Pigbots carry fast-firing laser shotguns, which fire a spread of four purple laser bolts every few seconds. Although they often have poor aim, Elites are more likely to hit when their shot is slightly off-target because of the increased number of projectiles fired with each blast. Elites deal the most damage out of any Pigbot enemy, which combined with their high fire rate puts them among the most dangerous enemies in the game, able to destroy the player with only a few blasts at higher difficulties. Like Gunners, Elites can target the player from long distances, making them a deadly threat even when not up close. However, Elites are not immune to EMP pulses from destroyed scrambler missiles and the Electroblast Energonicon, and their shotguns are useless against a shield. It is recommended to target Elites before any other Pigbot, as although they have only slightly more health than Gunners, they can still deal devastating damage before being wiped out. The easiest way to defeat an Elite is by destabilizing the tower it is on and getting it to fall to its death, which can be achieved by shooting the tower or using the Boomshake Energonicon to trigger an earthquake, which is devastating to towers. The blast wave caused by summoning a buddy can also achieve this by knocking nearby towers over.

Kamikaze Pigbots

Falling pigbots

These enemies appear as smiling Pigbots attached to balloons wielding two sticks of dynamite. They attempt to slowly float down onto the player and explode, causing the player to lose health if they successfully collide. They are quite durable, however, an easy way to take them down is to shoot their balloon(s), causing them to fall and pop instantly. Electroblast is ineffective against these types of enemies unless the player uses the power-up at the max level (three Energon cubes). These Pigbots do not award coins if they miss the player and hit the ground, a tower or scenery, but hitting the player or a shield will cause them to drop coins. Kamikaze Pigbots are one of only two damage-dealing Pigbot types that smile, the other being Sharktihogs.

Batpigs

Batpigs

These enemies appear as dark pigs with wings and are the only enemies so far to not resemble robots in any way. Batpigs are unarmed and even though they will fly into the player after a few seconds if not shot down, they will not deal damage when doing this. Batpigs are only found in cave levels and 750 of them are required to unlock the Autobird Nautica. Despite not being robotic, Batpigs can be disabled by an EMP pulse and will fall and pop if hit by one.

Falling Monoliths

ABTRANSFORMERS1

Two Falling Monoliths from AB: Transformers.

These enemies appear as towering stone towers with carved pig faces. They attempt to fall onto and crush the player when he or she gets near, dealing high damage if they do happen to do so. The only way to escape their attack is by transforming into vehicle mode. Not all monoliths will attempt to fall on players, but most do. Their attack is identifiable with a shake when the player gets near. The game will play in slow motion if the player transforms into vehicle mode when a monolith is about to crush them; there is an achievement for successfully evading this attack a number of times when this happens. Falling Monoliths cannot be destroyed. Some monoliths will appear in the background. Those which appear falling in the background will not deal damage to players.

Missiles

Normal Missile

In most levels, homing missiles will chase down your Transformer and hit you, scrambling the player and turning the player into a washing machine for five seconds, therefore slowing down and making your Transformer vulnerable to attacks, such as those by falling monoliths. There's even an achievement where you get turned into a washing machine at the very last minute as a Deceptihog upon returning to the Astrotrain! Missiles will release coins when destroyed by simply shooting at them before they hit the player. Some characters such as Galvatron, Grimlock, Shockwave, Epic Optimus Prime and Starscream can directly destroy missiles in one shot. It is to note that the cannons that fire these missiles are indestructible. Much like with flying Pigbots, it is recommended to use Energon Shields or Energon EMP Stunners when playing as characters who cannot directly attack and destroy missiles, such as Heatwave or Sentinel Prime. It is to note that any homing missiles chasing the player will fly away off-screen after the player has been hit and turned into a washing machine. In some missions, cannons will fire two missiles at a time. On rare occasions, a Transformer will fail the event as a washing machine (it's easiest if he is it by a missile with at most 40% of health left and is either crushed by a falling monolith, bombarded by boulder shot out of Walking Mortar Towers multiple times, or falling into a pit and/or void with no force field "bridge" deployed), resulting in said Transformer still in his washing machine form on the Game Over screen.

As of a recent update, multiple missile types have been added. They behave like normal missiles but have different effects when destroyed or if they hit your character. One type appears as a black missile with some black paint splattered over it. Once it hits you, it splatters 3 blobs of black paint on your screen, decreasing visibility, however, it does not scramble the player. There is also a blue and pink missile. When hit, it acts like an EMP stunner/Electroblast. It stuns everything on the screen except you if shot down. If the missile hits you, the same thing will happen, except you get "scrambled", resulting in the mixing up of body parts for a few seconds. This can also be achieved by switching between vehicle and normal mode repeatedly. Another type is a gold missile. It turns you into a washing machine the same as the normal missile if you get hit by one, shooting it gives you 300 coins. There's even a unique missile that is found in Pig City but it deals damage and it has no effect to the Transformer.

Walking Mortar Towers

Walking-Mortar-Towers

These enemies are among the toughest of all. They appear as giant walking stones with evil eyes and huge cannons. These enemies, after having spotted the player, walk back and forth and shoot enormous fireballs from their cannons at them. These fireballs give extreme damage to players who are hit by them. Players who are hit will lose more than a heart of health depending on the difficulty. It is recommended to transform into a vehicle and drive out of the way to dodge these enemies' fireballs. Walking Mortars (called Mortar Towers in-game) have high health and often appear at the very end of a level, however, they can be defeated by simply shooting at them while dodging their fireballs. When using an Energon EMP Stunner, these giant enemies will shape into a block and stop moving. They will also take this form if the player boards the Astrotrain. When in this form, they do not take any more damage. When using the Energon Shield, these enemies' fireballs will not hit you. On later levels, as many as five Walking Mortar Towers can appear in a level. Upgraded Transformers such as Galvatron, Heatwave, Sentinel Prime and Energon Galvatron can easily wipe out Walking Mortar Towers, however.

Sharktihogs

Sharktihogs

Sharktihogs, as their name implies, are pigbots in shark suits. You can find them in levels with water at the front, generally levels featuring a river. When underwater, you can only see their dorsal fins, but you can still shoot at them. They resurface and shoot a laser at you, then go back underwater. They will do this until they become completely submerged (Fin not visible) or until they are destroyed. Sharktihogs are one of only two Pigbot types that deal damage and that smile, the other being Kamikaze Pigbots.

Pits and Voids

Force-Field Switch

In some later levels, there are large pits and voids that must be crossed by deploying force fields that can be used as bridges, most often in Pig City. Falling into one of them will result in an instant Game Over, regardless of how much health your Transformer still has left, and deploying a buddy into one will lose access to your buddy for the remainder of the level.

Bosses

Boss Pigbot

Boss Pigbot

This boss is a giant Heli-Pigbot with an orange-black helmet resembling the one worn by Scorponok, a gold visor and a large propeller and missile launcher. He will fire a salvo of two homing high-damage missiles similar to those found in Pig City, which will deal a lot of damage if they hit the player, and Heli-Pigbots will frequently appear on the stage he is on to assist him. The Boss Pigbot is fairly rare and only appears in certain stages during a competition, and although defeating him is not required to pass the stage, doing so will award the player with approximately 500 points and will leave the remainder of the stage open to deal with other threats. When defeated, the Boss Pigbot will explode in a powerful blast that destroys much of its

Giant Batpig

This boss is the rarest enemy in the game, more so even than Unicron. It is, as its description suggests, a large Batpig that fires spiraling smaller Batpigs at the player, which will deal damage if they hit. It is the only Batpig to deal damage to the player.

Unicron

Main article: Unicron Pig

Missions

Screenshot 2017-06-09-20-30-01

An easy Mission Portal.

As of an update, new mission portals appear on the map. There are three mission portals: easy, medium, and hard. They are located on Desert Island, the Forest, and Cobalt Valley. To unlock the easy mission portal reach rank 35.

When you tap on a mission portal, 3 missions will appear. The missions will display their name, prizes, time, and a symbol. There are three symbols, a lightbulb, a magnifying glass, and a missile. Selecting a mission will bring you to a page where you can choose the transformer(s) to go on the mission. You start out with one "slot" and can purchase two more slots in each portal using gems. Each Transformer also has a symbol, and for the best success, you should match the symbols, although you can pick a different character with a different symbol then the mission. After selecting your team, you can use pigs to shorten the time for the mission to finish up to 50%. Once the mission is finished, a bar will appear with several keys on it. The success of a mission is determined by the level and symbol of the chosen transformer(s). Filling up the bar earns you more keys. You can also watch a video to increase the bar. Then, 5 gift boxes will appear. The number of keys you have earned will determine how many gifts you can open.

Some characters can be unlocked by special missions, which are yellow instead of blue. Arcee and Airachnid are unlocked in the easy mission portal, and Bluestreak and Prowl are unlocked in the medium mission portal.

Challenge Events

ABTF-screen ChallengeEvent

Introduced in late 2015, challenge events are 5-to-10-day long events with prizes includes unique characters and accessories.

Each day in the event, the player competes with other players around the world in a race to tally the most points by destroying many objects or enemies as possible in event stages. Playing the stage takes up one energy, the player starts with four energies, and the energies spent will recharge for an hour, one at a time. You can spend gems to fully charge all the spent energies.

In the earliest events in the game, you could only take a single character and an Energonicon into the event. Depending on the event, you might be able to choose from your entire roster of unlocked characters, only certain members you've unlocked that match the event theme, or even "trial" characters you don't have yet who you can permanently unlock for the first time through the event you're playing there and now. Sometimes you can choose two characters and swap back and forth between the two with a delay in recall time. In some events, choosing characters from specific Squads and a specific Energonicon will add a percentage bonus to your final score, though given the potential dangers, one must take care to decide if the bonus is worth it if the bonus-giving characters aren't well-suited to taking out the target of choice for the day.

In 2017, the bonus scoring was changed to use "Sparks" won in Daily Challenges and awarded as Event prizes. By spending Sparks, you could "promote" a character, giving them an extra 5% bonus to your score per "rank" at the end of a run. Selecting characters from the bonus Squad (which does not change for the duration of the event) given them a x3 multiplier to their Promotion bonuses.

Challenges are rewarded with Tokens, earned by reaching a certain milestone and according to your rank at the end of the 24-hour period (from 1000 to 100). These Tokens can carry over from prior days' challenges up until the end of the promotion and can be spent on prizes, including Coins, Accessories, and even new characters. Accessories are often less costly to obtain in Challenges than via normal Gem purchase. Since of a recent update, there are Sparks and Instant Upgrades for your character (Overpower if your character has max stats) to exchange on your tokens.

There is a 1 to 3 day token exchange period after each event ends, so some can spend the tokens they may have won from the final day's competition and any new Tokens awarded through Daily Challenges during the exchange period.

In some Challenge Events, there are unique blocks and Pigs that you may not find in Normal Events.

Daily Quests

Screenshot 2017-06-09-20-22-56

Starting in September 2016, the game added Daily Quests, which are like the normal Achievements, but on a much smaller scale. Every 24 hours (starting at midnight via the clock on the player's device), eight randomized Quests are opened up, each earning a small prize for completion.

Quests can range from like visiting a certain area so many times, destroying enough Pigs or blocks, creating enough items at the Lab, etc., to more difficult feats like pulling off enough slow-mo Monolith dodges, entering Astrotrain while scrambled, or racking up enough damage while in fast-forward at the Cobalt Plateaus. The prizes are similarly random, with Pigs, Coins, Gems, Materials, and even Tokens (only during Challenge Events) available.

There is also a ninth Quest with a four-part prize, earned only by completing all eight other Quests within the 24 hours. Sparks are also earned in the Daily Quests.

Sparkrun

Screenshot 2017-06-09-20-23-09

Introduced March 2017, the Sparkrun lets you earn Spark (Only Spark; you don't earn any pigs or coins in this mode) by destroying everything you can in a special extra-long stage that goes through five random areas, with transitions through caves. You select three characters (or four as of new update) and should your first bot go down, the next one you selected takes his place. You can also use a random character specially power-boosted for the Sparkrun. Promoted characters can also be used to increase the final score, which you'll need as they may not be enough blocks to get all the Spark in the level alone. Earn enough spark and the next difficulty level will be unlocked, each level adding 10 additional Spark to the initial 100, and increasing the damage of offensive pigs.

Gold blocks give the most amount of spark points, so be sure to destroy all of them in the caves. However, all enemies other than ground pigs do not give spark points.

Watch out for pigs with special buffs, like those that deal painfully more damage, regenerate health, shielded pigs immune to small arms fire, fast pigs, and health buffed pigs!

The Sparkrun can be played once a day, but can be reactivated for 100 gems.

As of June 2017 update, a fourth character slot can be unlocked for 1000 gems.

War Pass

Introduced April 2020, the War Pass is a seasonal event, during which you will receive increasing rewards based on the amount of Pigs you have collected. The War Pass Season lasts for 2 months, and it is followed by a short break. You can access the War Pass from the destroyed Shockwave Spire, or from the level menu at the top left corner of the game.

At the beginning of the War Pass Season you are asked to choose your team for the season. The teams provide different boosts to your characters, so choose wisely! You cannot change the team during the season. After each day the leading team will receive more Pigs as rewards to help you level your War Pass further.

The War Pass has two different options: the free War Pass that provides you rewards every 3 levels, and a paid Prime Pass which provides you new rewards on every level! With Prime Pass you will get a chance to unlock a bunch of Rare, Epic and Legendary Accessories, as well as exclusive characters! In order to receive all the rewards, you will still need to play and collect the Pigs - the best rewards are given as you reach level 50.[2]

Unlockable Characters so far

  • General Optimus Prime
  • Lord Megatron
  • Major Ultra Magnus
  • Major Shockwave
  • Specialist Ratchet
  • Captain Starscream
  • Major Prowl
  • Major Soundwave
  • Sergeant Chromia
  • Sergeant Thundercracker
  • Private Sideswipe
  • Sergeant Barricade
  • Sergeant Greenlight
  • Sergeant Flamewar
  • Private Mirage
  • Private Deadlock
  • Private Red Alert
  • Captain Nemesis Prime
  • Sergeant Omega Supreme
  • Sergeant Devasator
  • Special Officer Hound
  • Special Officer Skywarp
  • Scout Arcee
  • Seeker Acid Storm
  • Sharpshooter Moonracer
  • General Scorponok
  • Private Cliffjumper
  • Scout Brawl
  • Captain Alpha Trion
  • Seeker Nova Storm
  • Security Officer Ironhide
  • Sergeant Nightbird
  • Engineer Wheeljack
  • Seeker Ramjet
  • General Optimus Prime Neon
  • Lord Megatron Neon
  • Neon Ratchet
  • Neon Starscream
  • Neon Ultra Magnus
  • Neon Shockwave
  • Neon Prowl
  • Neon Soundwave

Challenge Run

The Challenge Run is a mode where the player has to choose a character and get a high score before being defeated by enemies. As a reward, the player gets a determined number of coins and other as how many he survived.

List of Transformers characters as accessories

Name: Based on: Used by:
Dion The Autobot of the G1 series.

(The only difference is that Dion's top is red instead of yellow.)

  • Optimus Prime
  • Ultra Magnus
Rewind The humanoid Autobot Mini-Cassette of the G1 series.
  • Optimus Prime
Hi-Q The Autobot-allied Nebulan Powermaster from the G1 series.
  • Optimus Prime
  • Ultimate Optimus Prime
Steeljaw The feline Autobot Mini-Cassette of the G1 series.
  • Bumblebee
  • Classic Bumblebee
  • Energon Bumblebee
  • High Octane Bumblebee
  • Rodimus
Ramhorn The rhino Autobot Mini-Cassette of the G1 series.
  • Heatwave
  • Hound
  • Grapple
  • Superion
Eject The humanoid Autobot Mini-Cassette of the G1 series.
  • Heatwave
  • Grapple
  • Superion
Stranglehold The Decepticon Pretender of the G1 series.
  • Sentinel Prime
  • Ratchet
  • Ironhide
Huffer The Autobot of the G1 series.
  • Ratchet
  • Superion
Wheelie The Autobot of the G1 and Animated series.
  • Grey Slam Grimlock
  • Energon Grimlock
  • Goldbite Grimlock
  • Superion
Daniel The Autobot-allied Human of the G1 series.

(Daniel in this game is depicted as an Autobird-allied Bad Piggy which was seen in the promotional poster.)

  • Arcee
Insecticon The Insecticon drones of Transformers Prime.
  • Airachnid
Metroplex The Autobot Metrotitan of the G1 series (ironically).
  • Windblade
  • Energon Windblade
  • Nautica
  • Energon Nautica
  • Elita One
Ark The Autobot spaceship of the G1 series.
  • Epic Optimus
Pipes The Autobot of the G1 series.
  • Smokescreen
  • Energon Windblade
  • Beachcomber
Guardian The giant Transformer drones of the G1 series.
  • Chromia
Rosanna The female Autobot Mini-Cassette from the Kiss Player portion of the G1 series as well as the Animated series.
  • Blaster
Stripes The feline Autobot Mini-Cassette of the G1 series.
  • Blaster
Sundor The bird Autobot Mini-Cassette of the G1 series.
  • Blaster
  • Strongarm
Dazzlestrike The toy-only feline Autobot from War for Cybertron: Siege.
  • Greenlight
Blaster Blaster's boom box alt-mode in the G1 series.
  • Blurr
Rumble The humanoid Decepticon mini-cassette of the G1 series.
  • Soundwave
  • Neon Soundwave
Lazerbeak The bird Decepticon Mini-Cassette and later Predacon of the G1 series.
  • Soundwave
  • Neon Soundwave
Beastbox The ape Decepticon mini-cassette of the G1 series.
  • Soundwave
  • Neon Soundwave
Reflector The Decepticon trio of the G1 series (Their names are Spectro, Spyglass & Viewfinder which can transform together into a photo camera).
  • Bludgeon
  • Energon Megatron
Sentinel The Decepticon drones of the G1 series (specifically the ones that appeared in "The Search for Alpha Trion" which was actually a re-used robot model from "Desertion of the Dinobots, Part 2").
  • Bludgeon
  • Shockwave
  • Energon Shockwave
  • Devastator
Squawktalk The bird Decepticon mini-cassette of the G1 series.
  • Lockdown
Ravage The feline Decepticon Mini-Cassette and later Predacon of the G1 series.
  • Soundblaster
  • Energon Shockwave
  • Devastator
Wingthing The bat Decepticon mini-cassette of the G1 series.
  • Soundblaster
Balo The Decepticon Mini-Con from Transformers Prime, though it was called "Shield" in-game.
  • Thundercracker
Ratbat The bat Decepticon mini-cassette of the G1 series.
  • Energon Soundwave
Kremzeek The electric energy being created accidentally by Megatron & Starscream in the G1 series.
  • Acid Storm
  • Starscream
  • Devastator
  • Slipstream
Nemesis The Decepticon Warship of the G1 series (One of the two accessories based on vehicles).
  • Acid Storm
Buzzsaw The bird Decepticon mini-cassette of the G1 series.
  • Deadend
Shrapnel The Decepticon Insecticon of the G1 series.
  • Sunstorm
  • Devastator
Full-Tilt The Decepticon Titanmaster of the G1 series.
  • Trypticon
Brunt The Decepticon drone of the G1 series.
  • Trypticon
Frenzy The humanoid Decepticon mini-cassette of the G1 series.
  • Energon Lockdown
  • Barricade
Megatron Megatron's Walther P38 alt mode in the G1 series.
  • Devastator
Nightstick The Deception allied Nebulan targetmaster of the G1 series.
  • Cyclonus

Trivia

  • This is the second 3D Angry Birds game. The first one is Angry Birds Go!, which like Angry Birds Transformers, has a Jenga Mode.
  • As of the November 2017 update, Matilda makes her appearance after it was thought that Rovio couldn't find her Transformers counterpart.
  • As of the March 2019 update, Mighty Eagle has made his legendary appearance among the main characters, as Alpha Trion. And later, Superion was added as a second counterpart.
  • Omega Supreme is the 100th character overall.
  • As of the November 2019 update, Zeta from the Angry Birds Movie 2 makes her first in-game appearance as Nightbird.
  • The Blues and Bomb appear in the comic series before appearing in the game.
  • This is the first game in which:
    • Hal, Bubbles and Terence are main characters.
    • The Birds and the Pigs are on the same side.
      • Although this was sometimes the case for the Pork Side mode in Angry Birds Star Wars II, not counting the upgrade to use pigs in bird levels and use birds in pig levels.
    • There are visible arms and legs for the characters
    • The Eggs are the antagonists.
    • Chef Pig is playable.
  • This is the sixth game to use vehicles. The first one is Bad Piggies, the second and third are the Angry Birds Star Wars games, the fourth one is Angry Birds Go!, and the fifth one is Angry Birds Epic (Bomb's pirate ship, the airship and submarine).
  • This is the third Angry Birds game that wasn't released on a Thursday. The first game was Angry Birds and the second was Angry Birds Rio. However, it was released on Thursday for Android in Google Play.
  • Despite the fact the Pigs are teaming up with the Birds, and are indeed playable, the primary basic enemies are pigs (turned into Pigbots).
  • Players can thank characters who are summoned as partners during a stage run, even if a partner is of a different faction. Thanking a character will give the other player 25 coins or gems. There are various humorous animations after thanking. For example, when a player's character gives thanks to a partner of a different faction, your character will push the other character off the screen.
  • Starscream, Energon Starscream, Skywarp, Thundercracker, Acid Storm, Sunstorm, Devastator, Cyclonus, Ramjet, Thrust, Dirge, Ionstorm, and Novastorm use the same sounds as Ross.
  • Foreman Pig is called Moustache Pig in-game.
  • If you change the time for your advantage, the game will say "time travel weirdness" and may degrade your transformers.
  • If you're at a high enough rank, you don't need any buddies.
  • The Autobirds and Deceptihogs are based on various incarnations of several Transformers characters:
    • Red as Optimus Prime's robot mode resembles G1 Optimus Prime's robot mode but has Movie Optimus Prime's longnose truck alt-mode and flame decals. His alternate form, Ultra Magnus is based on that character's original toy design (a white recolor of Optimus Prime) instead of his cartoon design (based on the full toy). As Nemesis Prime, he is based on the evil Optimus Prime clone of the same name. As Blurr, he is based on the G1 version of Blurr famously featured in the 1986 animated Transformers movie. As Optimus Maximus he resembles the toy of the G1 Series. Optimus Maximus is a combination of the following autobots chosen to protect Caminus from Starscream (though the precise limb configuration is variable): Optimus Prime forms the torso, Sunstreaker forms the left arm, Mirage forms the right arm, Ironhide forms the left leg, and Prowl forms the right leg. Rodimus is sometimes included as the chest piece.
    • Chuck as Bumblebee's design and alt-mode resembles Movie Bumblebee's, even having a Camaro-like alt-mode and "door-wing" kibble. As Rodimus Prime, he is based on Rodimus from Transformers: The Movie, Season 3 of the G1 Transformers cartoon, and the Japanese spinoffs. Rodimus Prime is Optimus Prime's successor in some Transformers continuities. As Nemesis Hot Rod, he is possibly based on the corrupted version of Rodimus from the Power of The Primes cartoon who would eventually become Rodimus Unicronus. As Classic Bumblebee, he is based on Bumblebee's design in Bumblebee, right down to the Volkswagen Beetle-like car mode. As Cliffjumper, he is a mixture of the versions from the G1 series and the Prime series. As Cosmos, he based on the Autobot UFO from the G1 series.
    • Hal as Grimlock's alt-mode is a tricycle since his robot and T. rex modes are treated here as being the same. His mostly-green coloration resembles either that of his Age of Extinction or Robots in Disguise (2015) incarnation. As Trypticon, he is based on the G1 Decepticon Metrotitan of the same name. Since Trypticon is built like Grimlock (due to the fact that Trypticon is also a dinosaur) his alt-mode is also a tricycle instead of a city for Decepticons. Since Hal fills the role of Trypticon, this is the first bird character purely on the side of the Deceptihogs (not counting Airachnid, Nemesis Prime, and Nemesis Hot Rod since they side with the Autobirds despite being based from Transformers Villains). As Volcanicus, he is based on the Autobot combiner from Power of the Primes of the Prime Wars trilogy in toys, comics, and cartoons. Volcanicus is a combination of the Dinobots: Grimlock forms the torso, Slug forms the left arm, Swoop forms the right arm, Snarl forms the left leg, and Sludge forms the right leg.
    • Terence as Heatwave is based on the Rescue Bots character of the same name. One of his alternate forms, Sentinel Prime, is based on the Dark of the Moon character of the same name (he becomes a red-and-black fire truck). As Ratchet, his design is based on the G1 Transformers cartoon, Animated, and Prime while his vehicle form is based on the Transformers movies. As Hound, he is based on the G1 cartoon with the firepower from Age of Extinction and The Last Knight. As Ironhide, he is based on the G1 cartoon with his vehicle design possibly from the Transformers live-action movies.
    • Bubbles as Jazz's design is based on G1 Jazz's, resembling a Martini Racing Porsche 935. As Ricochet, he is based on the character of the same name from the G1 Japanese continuation series Headmasters. As Blaster, he is based on the G1 cartoon. Blaster is the only character not to share similar designs with Jazz, Ricochet, Sideswipe, Red Alert, and Sunstreaker but rather Soundwave and Soundblaster as part of the Instruments of Destruction squad. Blaster's thanking animations acts like a Deceptihog. Blaster used to sound like Chef Pig, due to being a reskin of Soundwave but this was later fixed. As Sideswipe, he is based on G1's Sideswipe. Like Red Alert, he is based on the male version in the G1 series and Robots In Disguise. As Sunstreaker, he is based on the G1 version of Sunstreaker with the exception of the head design which is more similar to Sideswipe and Red Alert. As Mirage, he is based on the G1 version of Mirage. He becomes transparent when he is not firing his weapon.
    • Stella as Arcee's robot mode resembles G1 Arcee's but has Revenge of the Fallen/Prime Arcee's motorcycle alt-mode. As Airachnid, she is based on the spider-like Decepticon from Transformers: Prime, although her design closely resembles that of Blackarachnia, a spider-like Predacon from Beast Wars and its sequel series Beast Machines. While in Prime Airachnid becomes a helicopter (her spider-like legs become the helicopter's propellers), in this game she becomes a motorcycle much like Arcee. As Chromia, she is based on the G1 cartoon and possibly Revenge of the Fallen. The backstory about Chromia in the game is based on the IDW comics explaining how she is a mentor to Windblade. As Novastar, she is based on the G1 character of the same name (sometimes known as Firestar) as well as her protege in the comics Flareup in terms of the color scheme. As Moonracer, she is based on the female Autobot of the G1 series. Her bio as a wrecker is based on Covenant of Primus. As Greenlight, she is based on the Female Autobot from the G1 series. She was one of two of the females that were unnamed. As Flamewar, she is based on the Deception from the G1 comic continuity and the toy only character of the Prime continuity. Since Flamewar is portrayed by Stella, this makes her the third bird character to be on the side of the Deceptihogs.
    • The Blues as Bluestreak is based on G1 Bluestreak's. For some reason, they also have three heads due to the Blues all sharing the same body. As Prowl, he is based on G1 Prowl, as both Bluestreak and Prowl share similar designs. As Smokescreen, he is based on G1 Smokescreen who also has similar designs with Bluestreak and Prowl. As Beachcomber, he is based on versions from the G1 and Animated with a mostly blue body, resembling a Datsun 240z.
    • Bomb as Drift is based on the G1 comics wearing a Samurai helmet based on Age of Extinction. As Wheeljack, he is a combination of the G1 cartoon and Prime (partially because Bomb's beak is visible). As Grapple, he is based on the G1 version of Grapple. His design and movements are similar to some of Terence's characters. As Warpath, he is based on the G1 version of Warpath with his iconic chest cannon as an accessory. His design and movements are similar to King Pig's characters and his weapon is a combination of Megatron and Galvatron. As Omega Supreme, he is based on the gigantic Autobot of the G1 series. He is the only giant transformer that isn't a combiner. As (Private) Deadlock, he is based on the Decepticon named Deadlock before he turned into Autobot Drift from the IDW continuation of the G1 series. As Bomb was portrayed as Deadlock, he is the fourth bird character to be on the side of the Deceptihogs.
    • Silver as Windblade is based on the G1 IDW comics and Robots in Disguise (2015) Windblade. As Elita One, she is based on the G1 version of Elita One.
    • Matilda as Nautica is based on the G1 IDW comics. She seems to have the same body design as Windblade as well as similar vocal effects. Interestingly, the animations for both Windblade and Nautica are similar to the Deceptihog seekers Thundercracker, Skywarp, Starscream, Acid Storm, and Sunstorm. As Strongarm, she is based on the female Autobot from the Robots in Disguise series in 2015. Interestingly her body and abilities are somewhat similar to Deceptihog Barricade which is fitting as Strongarm is as much a law enforcer as Barricade.
    • Mighty Eagle as Alpha Trion is based on the G1 version of Alpha Trion with his iconic mustache and beard as an accessory. His vocal effects are similar to Hal's characters. As Superion, he is based on the G1 version Superion. Superion is the second of the Combiners to appear. He is a combination of the Aerialbots: Silverbolt who is the leader forms the torso, Air Raid forms the right arm, Fireflight forms the left arm, Skydive forms the right leg, and Slingshot forms the left leg. As Kup, he is based on the G1 version of Kup also famous from the 1986 animated Transformers movie. Kup's movements are similar to Lockdown and Strongarm while his weapon is similar to Galvatron.
    • Zeta as Nightbird is based on the human-made robot in the G1 series who was brainwashed by the Decepticons. Nightbird's affiliation is with the Autobirds while Zeta was the main antagonist (later redeemed) of The Angry Birds Movie 2. Nightbird shooting ice blocks is most likely a reference to Zeta living on the icy wasteland of Eagle Island. Nightbird's body design is similar to Nautica, Windblade, and the Deceptihog seekers. Zeta's beak in this game is similar to Hal as Grimlock and Trypticon. Her vocal effects are similar to Stella's characters. As Slipstream, she is based on the character from Transformers: Animated which portrays her as a clone of Starscream. Her origin in other media is unknown other than the fact that she is a child of Unicron and seems to have a dislike for Windblade. She is the second bird character purely on the side of the Deceptihogs.
    • King Pig as Megatron is based on Movie Megatron's design in Revenge of the Fallen, even sporting a similar-looking tank alt-mode with tank treads on his legs and a claw-shaped "fusion cannon". His "Dark" coloration is based on G1 Megatron's colors, while his "Ultimate" coloration is based on that of his Animated counterpart's "Shadow Blade Megatron" toy. His "Armada" accessory is based on the "Unicron Trilogy" version, who has antlers in Armada, the first anime series in the trilogy. As Bludgeon, he has Bludgeon's robot body and tank mode, but his Pretender shell's white skull-like face. As Brawl, he resembles a mix between G1 and Movie Brawl. As Shockwave, he has Prime Shockwave's head (though with two optics instead of a single optic to give him the appearance of a pig nose) and Dark of the Moon Shockwave's tank mode.
    • Minion Pig as Starscream has G1 Starscream's colors, but Prime Starscream's alt-mode. As Thundercracker, he has G1 Thundercracker's colors. As Skywarp he has G1 Skywarp's colors. As Acid Storm he has G1 Acid Storm's colors. He is one of a trio known as the Rainmakers. As Sunstorm his colors resemble G1 Sunstorm from the cartoon (yellow with orange stripes on the wings) in contrast with Sunstorm's other appearances (completely orange body). As Devastator, he is based on the G1 version of Devastator. Devastator's movements are similar to most of Terence's characters but he has some new animations such as he appears after unlocking him, firing animation, crouching down after you finished an event as Devastator, victory animation, death animation, and unlucky animation. Also as in Jungle update, he has new animations for opening entrance animation and closing entrance animation. Devastator is the first of the Combiners to appear. He is a combination of the Constructicons: Scrapper who is the leader forms the right leg, Hook forms the upper body, Bonecrusher forms the left arm, Long Haul forms the lower body, Mixmaster forms the left leg, and Scavenger forms the right arm. In terms of accessories, Devastator wears the badge of leadership where Long Haul is which may be a reference to the version of Devastator from Revenge of the Fallen in which Seymour Simmons was located under the “enemy scrotum”. As Cyclonus, he is based on the character of the G1 series first introduced in the 1986 animated movie. Cyclonus has the same earthquake ability as Alpha Trion. As Ramjet, Thrust, and Dirge, they are based on the Conehead style seekers of the G1 series. Ramjet fires black lightning. Thrust fires a blast trio. Dirge fires electric TNT crates. As Ionstorm and Novastorm, they are based on two of the trio of the Rainmakers in the G1 series. Ionstorm's attacks are similar to Sentinel Prime while Novastorm's attacks are similar to Sideswipe.
    • Foreman Pig as Lockdown is based on the Age of Extinction character of the same name, even having an Aventador-like alt-mode. As Deadend his design is a mixture of the G1 cartoon and Animated. Dead End in the G1 cartoon is a member of the Stunticons who can combine into Menasor. As Barricade, he is based on the same character in the Transformers Movies. His design, however, is a combination of the first movie and The Last Knight.
    • Chef Pig as Soundwave has G1 Soundwave's robot mode, but either Animated Soundwave's Scion xB or War for Cybertron Soundwave's military truck alt-mode. As Soundblaster, he is based on Soundwave's eventual upgraded form from the Japanese spinoffs. As Breakdown, he is based on the G1 version of Breakdown with qualities from the “Animated” and “Prime” series. Breakdown's movements and designs are similar to most of Bubbles’ characters. The breakdown is the third of the Stunticons to appear.
    • Corporal Pig as Galvatron has G1 Galvatron's robot mode, but Age of Extinction Galvatron's cab-over truck alt-mode. As Scorponok, he is based on the Headmaster Metrotitan of the G1 era and the Unicron Trilogy. He is the second City Bot to be in the game and have a vehicle alt-mode rather than a city and a scorpion, the first being Trypticon. The fact that Scorponok's role is being filled by Corporal Pig might be a possible reference to the incompetence of the Beast Wars version of Scorponok. As Motormaster, he is based on the chief of the Stunticons from the G1 series with some qualities from the Animated series. Motormaster is the second of the Stunticons to appear. As Drag Strip, he is based on the character of the G1 series. Drag Strip's animation is similar to some of Bubbles’ characters such as Jazz and Ricochet. Drag Strip is the fourth of the Stunticons to appear. As Menasor, he is based on the character of the G1 series. Menasor is the combination of the Stunticons: Motormaster forms the torso, Dead End forms the left arm, Wildrider forms the left leg, Drag Strip forms the right arm, and Breakdown forms the right leg. Menasor is the third combiner to appear and is so far the only combiner to have the individual parts as separate characters in the game (While Wildrider is not a playable character yet).
  • Recent versions of the game require internet connection.
    • The failed to connect message still says "Download failed" instead of "Network error"
    • However, this is now no longer needed.
  • Bart Simpson was used as a placeholder profile icon in the game.[3]

Gallery

Main article: Angry Birds Transformers/Gallery

Videos

References

External links


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Other characters
Astrotrain · EggBots · Professor Pig · Unicron Pig · Daniel Witwicky
Other
Gameplay · Characters · Transformations · Gallery · Glitches · Version History · Unused Content


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Major titles Core series: Angry Birds (game)* (2009) • Angry Birds 2 (2015)

Side series: Angry Birds Seasons* (2010) • Angry Birds Rio* (2011) • Angry Birds Friends (2012) • Angry Birds Space* (2012) • Angry Birds Star Wars* (2012) • Angry Birds Star Wars II* (2013) • Angry Birds Go!* (2013) • Angry Birds Epic* (2014) • Angry Birds Transformers (2014) • Angry Birds POP (2015) • Angry Birds Fight!* (2015) • Angry Birds Action* (2016) • Angry Birds Blast (2016) • Angry Birds Ace Fighter* (2016) • Angry Birds Football* (2016) • Angry Birds Holiday* (2016) • Angry Birds Islands* (2017) • Angry Birds Evolution (2017) • Angry Birds Match (2017) • Angry Birds Dice* (2017) • Angry Birds Island* (2018) • Angry Birds Dream Blast (2019) • Angry Birds: Isle of Pigs (2019) • Angry Birds POP Blast* (2019) • Angry Birds Tennis* (2020) • Angry Birds Legends* (2020) • Angry Birds Reloaded (2021) • Angry Birds Journey (2022)

Spin-offs: Bad Piggies (game) (2012) • Angry Birds Stella* (2014) • Angry Birds Explore (2019) • Angry Birds: Bird Island (2021) • Bad Piggies 2 (2023)

Rovio Classics Rovio Classics: Angry Birds (2022)
Free Versions Angry Birds Lite* (2010) • Angry Birds Lite Beta* (2010) • Angry Birds Free* (2011) • Angry Birds Seasons Free* (2011) • Angry Birds Rio Free* (2011) • Angry Birds Mult Trial* (2011) • Angry Birds Free with Magic* (2011) • Angry Birds Space Free* (2012) • Angry Birds Star Wars Free* (2012) • Bad Piggies Free* (2012) • Angry Birds Star Wars II Free* (2013)
HD Versions Angry Birds HD* (2010) • Angry Birds Seasons HD* (2010) • Angry Birds HD Free* (2011) • Angry Birds Seasons HD Free* (2011) • Angry Birds Rio HD* (2011) • Angry Birds Rio HD Free* (2011) • Angry Birds Space HD* (2012) • Angry Birds Space HD Free* (2012) • Bad Piggies HD (2012) • Angry Birds Star Wars HD* (2012) • Angry Birds Star Wars HD Free* (2012) • Bad Piggies HD Free* (2012)
Chinese Versions/Games Angry Birds (Talkweb)* • Angry Birds Seasons (China)* (2014) Angry Birds Dawn of Piggy Island* (2015) • Angry Birds (China) (2017) • Angry Birds Time Travel (2019) • Angry Birds Mini Hero (2021) • Angry Birds (Tencent QQ) (N/A)
Web Games Angry Birds Chrome* (2011) • Angry Birds Google+* (2011) • Angry Birds Volcano* (2011) • Angry Birds Opera* (2011) • Angry Birds in The Hunt For The Golden Pistachio* (2011) • Angry Birds Winter Wonderland* (2011) • Angry Birds Social* (2011) • Angry Birds Vuela Tazos* (2011) • Angry Birds Friends (2012) • Angry Birds Flash* (2012) • Angry Birds Fuji TV* (2012) • Angry Birds Cheetos* (2012) • Angry Birds Lotus F1 Team* (2012) • Angry Birds Telepizza* (2012) • Angry Birds Coca-Cola* (2012) • Angry Birds Heikki* • Angry Birds in Ultrabook™ Adventure* (2012) • Angry Birds Philadelphia Eagles* (2012) • Angry Birds McDonald's* (2012) • Bad Piggies Build* (2012) • Angry Birds Star Wars Facebook* (2012) • Angry Birds Tazos* (2013) • Angry Birds Cheetos 2* (2013) • Angry Birds Breakfast* (2013) • Angry Birds Skills* (2014) • Angry Birds Starburst (2016) • Angry Birds Hot Wheels Smashup* (2017, Unreleased game) • Angry Birds Radox (2017) • Egg Attack (2021) • Catch the Hatchlings (2022) • Angry Birds (HiberWorld) (2023)
Console Games Angry Birds Trilogy (2012) • Angry Birds Star Wars (2013) • The Angry Birds Movie 2 VR: Under Pressure (2019) • Angry Birds Launch It! (N/A) • Angryverse Brawl (N/A)
Arcade Games Angry Birds Arcade (2016) • Angry Birds Stomper Redemption* (2020) • Angry Birds Whacker* (2020) • Angry Birds Coin Crash (2021) • Angry Birds Smash (2021) • Angry Birds at Electric Gamebox (2022) • Angry Birds Pigvasion (2023)
Joke Games Agri Birds (2015) • Angry Birds Stretch (2017) • Cryptobirdies (2018) • Angry Birds Maker (2022)
Educational Games Angry Birds: Learn English* (2016) • Angry Birds: Little Adventure* (2019) • Angry Birds Eggstraction (2023) • Angry Birds and the Multiplication Portal (2023)
Concept Games Angry Birds Pinball* (2012) • Angry Birds Music* (2014) • Angry Birds Heroes* (2017) • Bad Piggies 2* (N/A) • Angry Birds Go! 2* (N/A) • Angry Birds: Paradise Island* (N/A) • Angry Birds Racer* (N/A) • Angry Birds Space Assault!* (N/A) • Angry Birds Gale Match* (N/A) • Bad Piggies Racer* (N/A) • Angry Birds Merge* (2019) • Angry Birds Double Crossed* (2021) • Angry Birds Crazy Golf* (2022) • Angry Birds X* (2022) • Angry Birds Dice (2022)* (2022) • Angry Birds Push!* (2023)
Miscellaneous Angry Birds PlayStation Portable version* (2010) • Angry Birds Mult* (2011) • Angry Birds Island (unreleased)* (N/A) • Angry Birds Sync* (N/A) • Angry Birds Breaker* (N/A) • Angry Birds Star Wars: Telepod Edition* (N/A) • Angry Birds Friends mobile version (2013) • Angry Birds Star Wars II Arcade* (2013) • Angry Birds Go! Countdown* (2013) • Angry Birds Go! Create* (2014) • Angry Birds VR* (2014) • Angry Birds for Kakao* (2015) • Angry Birds Space VR* (2016) • Angry Birds World Tour (2016) • Angry Birds Bowling (2017) • Angry Birds Champions (2018) • Angry Birds for Facebook Messenger (2018) • Angry Birds: Flip the Bird (2018) • Angry Birds Bounce (2018) • Angry Birds Coloring World Travel (2018) • Angry Birds Go! Turbo Edition (2019) • Angry Birds Friends Windows 10 version (2019) • The Angry Birds Movie 2: Prank Attack VR (2019) • Angry Birds at Topgolf (2020) • Angry Birds (Minecraft) (2022) • Angry Birds Racing* (2022) • Angry Birds Kingdom (2023)
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* - Discontinued, canceled, or closed
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