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This contains bugs and glitches in Angry Birds Transformers.
Shaking Text Boxes[]
When zoomed out, text in some boxes will change between sizes erratically, displaying a pulsing behavior.
Combiner-Related Glitches[]
There are a good amount of glitches involving combiners due to how they differ from regular transformers.
Buddy Character Freezing[]
File:BuddyCharacterFreezeCombinerGlitch-ABTransformers.gif When using a combiner and your buddy character makes it to the Astrotrain at the end of the level, your character's position stops moving and therefore your buddy's model stops moving. This shows that the buddy character's model is anchored to a position relative to your own transformer's.
Combiner Button Changes[]
When selecting a combiner in an event or Sparkrun that allows you to select multiple transformers, the buttons never change when switching between a combiner and non-combiner. This can show hidden ability buttons for non abilities combiners and allow the use of Energonicons. File:CombinerExtraButtonsGlitch-ABTransformers.gif When reversed, it will remove the transform button (if the combiner doesn't have an ability) (making dodging monoliths impossible) and hide the energonicon button (but it is still usable). File:CombinerFewerButtonsGlitch-ABTransformers.gif
Model Glitches[]
This is a list of bugs involving character models.
Humanoid Vehicle Characters[]
If you transform right as your character is entering the Astrotrain, they will play their usual animation when entering, but with their vehicle model. This is sometimes hard to spot, but it's typically noticeable. They may also have dust trailing behind them and moving faster as if in vehicle mode.
Softlocks[]
HP 0 Transforming[]
You can get stuck in the level if you transform right when the ship is gonna pick you up when your health is 0. You will transform and get stuck in the level. To fix it, close out of the app and relaunch it.
HP 0 Healing[]
If you get healed after your health has hit zero (i.e. collecting an Energon Cube as an Energon-Fueled character) and after Astrotrain has started picking you up, you wont be sent to the game over screen once the countdown ends, and instead you'll simply stay stuck on this screen. No buttons function outside of the auto-fire button, which functions as expected. You can fix this issue by exiting the game without closing it, and then opening it again, as the pause button should appear afterwards, allowing you to exit the level.
Crashes[]
Entering Expired Events[]
If you enter an event right as it expires, the game will crash.