Template:Epic Infobox Level Bamboo Forest - 8 is the eighth level of Bamboo Forest. This level introduces you to Shogun, who can deal triple damage and can make all pigs have a 50% chance to deal critical damage.

Cutscenes

The birds are here and ready to rescue Red! The two Black Ninjas who are guarding Red's cage are scared because they think Red will destroy the cage and them one more time like the other birds they have birdnapped. So they call Prince Porky! He just fixed his air balloon in his journey from Desert Island to here, Bamboo Forest. Now, his air balloon has a long rope tied with a hook instead of tied with the Golden Pig Machine before. He swings the hook, hooks it into Red's cage, and flies to the Volcano Cliff with the cage while the two Black Ninjas still stand there and ready to battle with the birds.

Pigs

Wave 1

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Shogun.png Shogun

ABEpicHP (Transparent).png 1299

PigAbilities1.png

Whirlwind

Deals 3x 62 damage.

PigAbilities5.png

Way of the Pig

All allies have a 50% chance for critical damage each hit. Lasts 2 turns.

PigAbilities6.png

Ironclad

Passive: Halves received damage less than D.


Wave 2

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Will-O-Whisp.png Will-o-Whisp

ABEpicHP (Transparent).png 318

PigAbilities1.png

Flicker

Deals 83 damage.

PigAbilities5.png

Ethereal

Enemies attacking target ally have a 50% chance to miss. Lasts 3 turns.

PigAbilities6.png

Undead

Passive: Revives after 2 turns of being knocked out.

Has an identical variant called Lamp Horror, as well as an identical boss variant named Mini Horror. Both variants appear in Chronicle Cave's Misty Hollow.


Lancer.jpg Lancer

ABEpicHP (Transparent).png 477

PigAbilities1.png

Lance Thrust

Deals 79 damage.

PigAbilities1.png

Stumble

The pig stumbles and does nothing. Stupid pig.



Mandarin.jpg Mandarin

ABEpicHP (Transparent).png 1113

PigAbilities1.png

Pinch

Deals 125 damage.

PigAbilities4.png

Diplomacy

Charge: 2 turns. Deals 38 damage to all enemies and reduces their attack power by 20% for 3 turns.

PigAbilities6.png

Incompetent Minions

Passive: Damage increases by 25% for each ally knocked out.


Wave 3

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Lancer.jpg Lancer

ABEpicHP (Transparent).png 380

PigAbilities1.png

Lance Thrust

Deals 63 damage.

PigAbilities1.png

Stumble

The pig stumbles and does nothing. Stupid pig.



Shogun.png Shogun

ABEpicHP (Transparent).png 1035

PigAbilities1.png

Whirlwind

Deals 3x 50 damage.

PigAbilities5.png

Way of the Pig

All allies have a 50% chance for critical damage each hit. Lasts 2 turns.

PigAbilities6.png

Ironclad

Passive: Halves received damage less than D.


Will-O-Whisp.png Will-o-Whisp

ABEpicHP (Transparent).png 254

PigAbilities1.png

Flicker

Deals 66 damage.

PigAbilities5.png

Ethereal

Enemies attacking target ally have a 50% chance to miss. Lasts 3 turns.

PigAbilities6.png

Undead

Passive: Revives after 2 turns of being knocked out.

Has an identical variant called Lamp Horror, as well as an identical boss variant named Mini Horror. Both variants appear in Chronicle Cave's Misty Hollow.


Gallery

Strategy

Warning: Don't use the Rage Chili on the first wave. At the second wave, use it for Bomb (once only) and at the third wave, use it on Matilda(unlimited).

Strategy 1

Choose Matilda in Druid, Bomb in Pirate and The Blues in Tricksters. In every waves, heal with Matilda if the birds' health is not full, otherwise, attack with her. Then attack with the others in every turns. Repeat this over and over until you win or lose.

Strategy 2

Choose Matilda in Princess, Bomb in Pirate and The Blues in Tricksters. Use the bird's strongest possible equipments.

In wave 1, at the first turn, attack the Shogun with all the birds. If the Shogun attacked, heal the attacked bird. If he activated Way of the Pig, dispel it with Tricksters. Then attack with Bomb. Repeat this until you win or lose the wave.

Then in wave 2, attack the Mandarin with all of the birds first. Heal the most hurt bird. Then attack the Mandarin until it dies. After the Mandarin dies, kill both Will-o-Whisps then the Lancer. Don't forget to heal. Cleanse with Tricksters after Mandarin attacks with Diplomacy.

In wave 3, do the same strategy of defeating the Shogun in wave 1. Then heal the most hurt bird (with Matilda or juices). Then attack and defeat the Lancers, then the Will-o-Whisp. If Will-o-Whisp activated Ethereal, dispel the pig with that effect with Tricksters.

In Summary

Shogun can increase chance of extra damage by 50%, so beat him quickly! 

Walkthroughs

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