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Angry Birds Wiki
Angry Birds Wiki

Carnival Upheaval is the fourth chapter of Angry Birds Rio and the "Rio" section of the game, released in 2011. It takes place in the middle of a carnival, with the Flock encountering Nigel's marmosets to save Jewel. Carnival Upheaval has 30 main levels and six bonus levels, like most of this game's episodes.

Description[]

The episode takes place during the Rio Carnival at night. Levels are set on floats of various colors, with ecstatic crowds visible in the background. A Minion Pig figure is visible among the multitude as well. The scenery is adorned with various lights and plumes, and few stars can be seen in the sky. In Angry Birds Trilogy, the background scrolls leftwards indefinitely and the foreground features confetti.

Story[]

After Jewel is captured by Nigel following the events of Beach Volley, the Angry Birds and Blu track them down to a parade, where they overcome the marmosets and, eventually, their leader Mauro. Blu finds Jewel and other caged birds inside one of the floats, only to be kidnapped by Nigel as well. The Angry Birds give chase to the float, leading to the events of Airfield Chase.

Gameplay[]

Carnival Upheaval prominently introduces balloons, which serve a prominently decorative purpose but sometimes hold marmosets (this episode's enemies) or other objects. A Minion Pig-themed variant also appears, granting the player 5,000 points if popped, just like the regular Minion Pigs in other games. Most other gimmicks are largely decorative, such as blue and magenta plumes, stage lights, and buntings. Blu is also introduced as a playable character, who flaps his wings wildly when he collides with an obstacle to knock flimsy structures down.

Overview[]

Carnival Upheaval has 30 main levels. The first 15 were released for the iOS version of Rio on June 7, 2011,[1] with the rest following suit on July 14.[2] All 30 levels later released for the PC version on August 1, 2011,[3] and on August 12 on the Mac version of the game.[4]

Levels 1 through 15 were originally called "7-1" to "7-15" and levels 16 through 30 "8-1" to "8-15". This nomenclature was removed in the 1.7.0 update in July 2013.

Jump to: Level 11  ·  Level 21

Image Level 3-star score[5] Tips
Angry Birds Rio Carnival Upheaval level 1 1 87,000 Blu should be launched slightly over the pole, clearing the first third of the structure. The first Matilda should be lobbed at a similar angle, dropping her egg just before impact to destroy the second third, enabling the second Matilda to finish the level off.
Angry Birds Rio Carnival Upheaval level 2 2 76,000 The first trio of Blues should be fired downwards, striking the top of the first tower and the support of the second. Red can then strike the foot of the third structure, allowing the second batch of Blues to clear debris and the leg of the final tower.
Angry Birds Rio Carnival Upheaval level 3 3 75,000 The player should fire Chuck to the pair of stone and wooden blocks to the right of the first large marmoset, making the left half of the level crumble. Red should then strike the tip of the penultimate pillar, clearing the right half of the level. The second Chuck may be used for clean-up.
Angry Birds Rio Carnival Upheaval level 4 4 93,000 The first Red should be precisely lofted towards the tip of the second pillar, knocking the block at the top to the third pillar's overhang. This should ultimately clear all but the leftmost marmoset, which the second Red can strike.
Angry Birds Rio Carnival Upheaval level 5 5 79,000 Blu should be launched straight to the first structure, collapsing it, while both Chucks should aim at the wooden floor of the second building.
Angry Birds Rio Carnival Upheaval level 6 6 100,000 Matilda should drop her egg over the first large marmoset, destroying the first structure and enabling Bomb to be fired straight at the second. If needed, launching Chuck to the TNT blocks in the right half can knock out the remaining marmosets.
Angry Birds Rio Carnival Upheaval level 7 7 95,000 The player should launch Blu over the first structure and to the roof of the second, destroying most of it and bursting the pig balloon in the middle. Chuck can then destroy the support of the left building, while the Blues can knock out the remaining marmoset in the debris of the second structure.
Angry Birds Rio Carnival Upheaval level 8 8 100,000 Matilda should be lobbed slightly over the first tower, bombarding its right leg and flying off towards the structure in the middle. The ideal outcome, while inconsistent, should result in all of the marmosets knocked out. Sometimes the first Red may be used for clean-up.
Angry Birds Rio Carnival Upheaval level 9 9 121,000 Blu and the first Bomb should aim towards the first structure, destroying it completely. The other two Bombs can then strike the second structure, also hurling debris towards the rightmost marmoset.
Angry Birds Rio Carnival Upheaval level 10 10 103,000 The first Red should aim at the sand blocks above the first structure, destroying most of it and enabling the second Red to clear the remains. The first Chuck can then strike the sand blocks with stone blocks at the top right, allowing Matilda to bombard the far right. Finally, the second Chuck may be used for clean up.
Angry Birds Rio Carnival Upheaval level 11 11 91,000 Matilda should be launched towards the second pillar, dropping her egg briefly before impact to destroy the first two pillars. The first Chuck should then hit the two topmost sand blocks of the third pillar, and the second Chuck should do the same with the fourth pillar.
Angry Birds Rio Carnival Upheaval level 12 12 94,000 Matilda should drop her egg over the palmtree to the left of the structure, making her burst the two pig balloons in her trajectory. Blu should then fly towards the top right marmoset to clear the first third of the level and enabling Bomb to explode at the heart of the fortress. The second Matilda may be used for clean-up.
Angry Birds Rio Carnival Upheaval level 13 13 71,000 The player should launch Matilda slightly over the palmtree to drop her egg onto the leftmost marmoset. Both Chucks should then be lobbed in similar trajectories to clear the two remaining structures.
Angry Birds Rio Carnival Upheaval level 14 14 71,000 Blu should release the two balloons on the left, allowing the first Matilda to bombard the second marmoset, and the second to clear the stone blocks at the bottom. The top right of the level should be cleared by this point, so Chuck can strike the only marmoset remaining.
Angry Birds Rio Carnival Upheaval level 15 15 93,000 The first Matilda should drop her egg at the foot of the leftmost structure, flinging her to destroy the sand blocks above. If done well, this should clear most marmosets. The player can then use two Chucks and the second Matilda to clear the rest.
Angry Birds Rio Carnival Upheaval level 16 16 95,000 The player should launch the first Chuck upwards, aiming towards the tower in the bottom right, ultimately toppling the rightmost tower as well. The next Chuck can then strike the stone in the middle of the first structure, knocking it down alongside the second one.
Angry Birds Rio Carnival Upheaval level 17 17 100,000 The first Chuck should fly through the chains supporting the wooden circles, which will sometimes destroy the rightmost tower. The second Chuck can then knock down the first tower, and the third can take out the second one.
Angry Birds Rio Carnival Upheaval level 18 18 65,000 The player should speed Chuck through the sand triangle in the bottom left, knocking down the two marmosets at the bottom. The first batch of Blues should then aim both at the marmoset on the glass panes in the left, and the marmosets in the far right, enabling the second batch to finish off the rightmost marmoset.
Angry Birds Rio Carnival Upheaval level 19 19 79,000 Blu should be lobbed towards the building in the far right, knocking it down alongside the two marmosets in the middle. Chuck, and the first Red if needed, can then topple the structure on the left.
Angry Birds Rio Carnival Upheaval level 20 20 65,000 The player should launch Blu to the top right, detonating the TNT in the far right as well. Red can then knock down the first pillar, and Matilda should clear the remaining marmosets.
Angry Birds Rio Carnival Upheaval level 21 21 76,000 Blu should aim towards the gap between the second and third roofs, destroying most of the level. One Matilda can then take out the marmoset in the final tower and the one in the far right, while another can clear the marmoset in the first tower.
Angry Birds Rio Carnival Upheaval level 22 22 80,000 Blu should knock down the roof of the structure. The three Matildas can then progress from left to right by toppling the first tower, then the support in the middle, then the final tower.
Angry Birds Rio Carnival Upheaval level 23 23 81,000 Red and Blu should both destroy the first structure, allowing Matilda to drop her egg next to the second building, taking out the sand blocks supporting it.
Angry Birds Rio Carnival Upheaval level 24 24 80,000 Blu should be lobbed upwards, falling in the gap between the first and second structures to knock them down. Both Chucks and the first Red may then be used to take out the remaining marmosets.
Angry Birds Rio Carnival Upheaval level 25 25 122,000 Blu should destroy the first sand platform, allowing the first Chuck to strike the third platform, and the second Chuck to knock down the tower in the far right.
Angry Birds Rio Carnival Upheaval level 26 26 119,000 The first Matilda should be launched as high as possible, dropping her egg to the left of the first marmoset and releasing the TNT in the middle. The first Bomb should then destroy as much of the first structure as possible. The second Matilda and Bomb can then demolish the second building.
Angry Birds Rio Carnival Upheaval level 27 27 66,000 The first Chuck should be precisely fired straight to the cardboard boxes and crates of the first building, taking it out. The second Chuck can then strike the second building. The first Red can be used for clean-up.
Angry Birds Rio Carnival Upheaval level 28 28 74,000 Blu should be lofted to the top right portion of the first structure to knock it down, then the first Chuck should aim at the middle of the second building. The second Chuck and Red can then be used to take out the remaining marmosets.
Angry Birds Rio Carnival Upheaval level 29 29 94,000 The player should launch Red to the bottom left of the left structure, then use Blu to knock it rightwards to detonate the TNT in the middle of the level. Chuck and Matilda should then be used to destroy the second building.
Angry Birds Rio Carnival Upheaval level 30 30 48,000
Main article: Carnival Upheaval level 30

Golden Papaya locations[]

A Golden Papaya upon collection

A Golden Papaya upon collection

As with other Rio episodes, Carnival Upheaval has 15 collectibles, called Golden Papayas, hidden across the episode. Collecting all of them unlocks the "Golden Papaya" bonus level.

  1. Level 2: The first Golden Papaya is inside a crate in front of the slingshot, marked by a glass arrow. The player merely has to smash the crate to reveal the papaya.
  2. Level 6: This papaya is in a crate at the far right. Flinging Bomb over everything should enable him to destroy it with his explosion.
  3. Level 7: The Golden Papaya of this level hangs from some balloons at the top right. A Chuck can collect it.
  4. Level 8: The collectible is in a large crate at the bottom right of the level. The player should first use Matilda to clear most of the final tower, then fling Reds towards the now-exposed crate to destroy it.
  5. Level 10: The papaya is inside a beachball in the far right. Matilda is able to destroy it with her egg after the player has used the preceeding birds to clear a path for her.
  6. Level 14: The player should launch Chuck as high as possible in order to get him to smash a lone crate in the far right that has the Golden Papaya. The previous birds can also be used to clear the top right portion of the structure.
  7. Level 15: The seventh papaya is in a crate in the far right, which can be destroyed by clearing a path for a Chuck to fly towards it.
  8. Level 17: This Golden Papaya is inside a crate in-between the first and second towers. The player should use the Chucks to destroy the first tower, then smash the crate.
  9. Level 18: The player should launch the birds to clear the blocks in the far right, enabling Red to break a crate there containing the Golden Papaya.
  10. Level 20: The papaya is tightly protected inside a crate in the middle of the level. Blu should be launched towards the top right structure; with some luck, he will also smash the marmoset hanging from the right of the middle building, creating a narrow gap. The player should then make Matilda drop her egg in this gap to destroy the crate and claim the papaya.
  11. Level 24: This Golden Papaya is inside a bush beneath the slingshot. Blu can obtain it by triggering his ability as he flies over the bush to fall down towards it.
  12. Level 26: The papaya is found inside the green balloon at the top right. The player should clear the balloons in the middle, then use the second Matilda to pop it.
  13. Level 27: The papaya is inside an indestructible crate high above the level. The player should precisely launch a Chuck towards a TNT crate onto this crate.
  14. Level 29: The player should precisely launch Chuck high above to ultimately crash onto a crate in the far right containing the penultimate papaya.
  15. Level 30: The final Golden Papaya is inside a crate in front of the slingshot. Matilda's egg can reliably destroy it.

Bonus levels[]

As with other episodes, Carnival Upheaval initially had two bonus levels, acceeded through the Awards Room: one for beating the chapter, and another for finding all Golden Papayas. With the 1.5.0 update in December 2012, Carnival Upheaval received four new bonus levels: three are unlocked by gathering 30, 50, and 70 stars in the levels respectively; and another can be accessed by attaining Total Destruction in seven levels.[6] The latter level is inaccessible in the PC and Mac versions due to the Mighty Eagle not being present there. Since the 2.4.0 update in the mobile version, the player can unlock bonus levels in exchange of a certain amount of Bird Coins.[7]

Image Level 3-star score[5] Tips
Angry Birds Rio Carnival Upheaval Bonus Level 1 30 Star Bonus Level 105,000 The Blues should strike the middle of the structure, while Red should use the bouncy pads to destroy the sand blocks under the top left platform, and Chuck can destroy those under the top right platform. Matilda may be used for clean-up.
Angry Birds Rio Carnival Upheaval Bonus Level 2 50 Star Bonus Level 80,000 The first Chuck should knock out the two rightmost marmosets, while the first Matilda should drop her egg in the narrow gap between the two structures. The second Chuck and Matilda can then clear the rest.
Angry Birds Rio Carnival Upheaval Bonus Level 3 70 Star Bonus Level 100,000 The Blues should be lobbed in an upward angle, destroying the two glass panes connecting the left with the middle portions of the structure. With some luck, these two will be destroyed, allowing Blu to clear the rightmost portion.
Angry Birds Rio Carnival Upheaval Bonus Level 4 10 Feather Bonus Level 97,000 Matilda should be launched in-between the sand platforms on the left, dropping her egg there. With correct timing, the bottom of the level should be cleared, allowing the first Hal to take out the remaining marmosets above. The second Hal may also be used for clean-up.
Angry Birds Rio Carnival Upheaval Bonus Level 5 Golden Balloon Bonus Level 82,000 Blu should push the front of the "train" rightwards, triggering the TNT nearby. Matilda should then clear what remains of the middle of the level, while Chuck should fly through the double-squared wooden block of the rightmost tower, aiming for the TNT in the far right.
Angry Birds Rio Carnival Upheaval Bonus Level 6 Golden Papaya Bonus Level 94,000 Bomb should aim to the stone overhang above the Minion Pig balloon. He will hug the wall before eventually exploding, detonating a nearby TNT crate that will cause the tower in the middle to collapse. Only the rightmost marmoset should remain, which Matilda can dispatch.

Gallery[]

Videos[]

AngryBirdsNest walkthroughs[]

3-star videos[]

Gallery


Golden Papaya videos[]

Gallery


Notes[]

  1. The PC version is missing one bonus level.

References[]

  1. Bird Leader (June 7, 2011). Angry Birds Rio Carnival Upheaval Update Out Now!. AngryBirdsNest. Retrieved on June 6, 2025.
  2. Bird Leader (July 14, 2011). Angry Birds Rio Carnival Upheaval Chapter 8 Update Out Now!. AngryBirdsNest. Retrieved on June 6, 2025.
  3. Bird Leader (August 1, 2011). Angry Birds Rio PC v1.2.2 Update Now Available. AngryBirdsNest. Retrieved on June 6, 2025.
  4. Bird Leader. Angry Birds Rio Mac Carnival Upheaval Update Now Available. AngryBirdsNest. Retrieved on June 6, 2025.
  5. 5.0 5.1 Angry Birds Almanac: A Breakdown of All Levels and Minimum 3 Star Scores. AngryBirdsNest.com. Retrieved on August 24, 2024.
  6. AMslimfordy (December 18, 2012). Angry Birds Rio Update Adds Power Ups and Bonus Levels. AngryBirdsNest. Retrieved on May 24, 2025.
  7. sal9 (July 20, 2015). Angry Birds Rio Update Adds Birdcoins (in game currency). AngryBirdsNest. Retrieved on May 16, 2025.
ve Abr logo-1-
Main Main articleGalleryBeta elementsCreditsGlitchesVersion historyAchievements
Projectiles The Flock (RedThe BluesChuckMatildaBombTerenceHalBubblesStella) • BluJewel
Targets and bosses Caged BirdsCaged DolphinsMarmosetsMauroNigel
Other characters Merchandising cameosForeman PigLuizMighty EagleMinion PigsRafael
Episodes
Boss battles Jungle Escape level 30Carnival Upheaval level 30Smugglers' Plane level 30Market Mayhem level 30Blossom River level 20
Items
Power-Ups Power PotionSling ScopeSamba BurstTNT DropCall the Flock
Locations Piggy IslandSouth America (Brazil (Amazon rainforestRio de Janeiro))
Re-releases FreeHDTrilogy
Songs "Angry Birds Theme" ("Angry Birds Rio Samba" • "Angry Birds Rio 2 Theme")
Shorts Angry Birds Rio TrailerReturn to Angry Birds Rio
Miscellaneous Super Bowl Golden EggLevel FailedStar
ve Abr logo-1-Episodes
Rio 1 Logo 1. Smugglers' Den • 2. Jungle Escape • 3. Beach Volley • 4. Carnival Upheaval • 5. Airfield Chase • 6. Smugglers' Plane • 7. Market Mayhem • 8. Golden Beachball
Rio 2 Logo 1. Rocket Rumble • 2. High Dive • 3. Blossom River • 4. Timber Tumble • 5. Hidden Harbor • 6. Treasure Hunt
Miscellaneous Episodes PlaygroundBonus LevelsAwards Room


ve Angry Birds Trilogy logo
Protagonists RedThe BluesChuckBombMatildaTerenceHalBubblesStella*** • BluJewelLuizMighty EagleMighty Dragon** • BomBom* • Hand****
Antagonists (Accessorized Pigs) Minion Pig (Small PigMedium PigLarge Pig) • Corporal PigForeman PigKing PigFemale PigScarecrow Pig*** • MarmosetsMauroNigel
Materials and Objects SlingshotEggSardinesKoi Fish** • GlassWoodStoneSnowCloudsGold** • Sand** • Ghost Bricks*** • TNTPumpkinsEaster EggBalloonsFirework** • Food** • Treasure ChestGreek PillarWater** • Golden EggsGolden Mooncakes
Angry Birds Episodes Poached EggsMighty HoaxDanger AboveThe Big SetupHam 'Em HighMine and DineBirdday Party** • Bad Piggies*** • Surf and Turf***
Angry Birds Seasons Episodes
Angry Birds Rio Episodes Smugglers' DenJungle EscapeBeach VolleyCarnival UpheavalAirfield ChaseSmugglers' PlaneGolden Beachball
Exclusive Episode Bonus Levels
Other AchievementsCutscenesGalleryList of LevelsStarsUnused ContentAngry BirdsAngry Birds SeasonsAngry Birds Rio • DLC (Anger Management Pack, Fowl Tempered Pack)
Key * - Unused
** - Only can get from the Anger Management Pack DLC
*** - Only can get from the Fowl Tempered Pack DLC
**** - Only in the Xbox 360, Wii & Wii U