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Cobalt Plateaus - 1 is the second level of Cobalt Plateaus in Angry Birds Epic. It is a normal stage. When this level is finished, the player may spin for 3 Cobalt Stone. If the stage was re-attempted after clearing it for the first time, Bird Catcher will be introduced here. He is a basic attacking pig who has a chance to stun one of the birds for 1 turn if the player is unlucky enough.

Battle Hint[]

Common Pigs (Appears in large numbers.)

Common pigs appear in large numbers and don't have special rules usually.

Hint: Deal with the tallest pigs first. They pose the most threat.




Enemies[]

Pre-Matilda[]

First clear[]

The player has to engage 4 Stick Pigs and 1 Rogue. Each enemy's stats are shown below.


StickPig

Stick Pig


ABEpicHP (Transparent) 62

PigAbilities1

Poke

Deals 9 damage.


This variant only appears before the player completes Desert Pig Castle, after which he will start having Stumble as a passive ability.



Rogue

Rogue


ABEpicHP (Transparent) 72

PigAbilities1

Backstab

Deals 2x 6 damage.


This variant only appears before the player completes Desert Pig Castle, after which he will start having Sneer as a passive ability.


Second clear onward[]

The player has to engage Bird Catchers, Stick Pigs, and/or Rogues. Each enemy's stats are shown below.


BirdCatcher

Bird Catcher


ABEpicHP (Transparent) 62

PigAbilities4

Catch

Deals 12 damage. 5% chance to stun target for 1 turn.




Rogue

Rogue


ABEpicHP (Transparent) 114

PigAbilities1

Backstab

Deals 2x 8 damage.


This variant only appears before the player completes Desert Pig Castle, after which he will start having Sneer as a passive ability.



StickPig

Stick Pig


ABEpicHP (Transparent) 62

PigAbilities1

Poke

Deals 9 damage.


This variant only appears before the player completes Desert Pig Castle, after which he will start having Stumble as a passive ability.


And here is the encounter table:

Encounter guide
Enemy Number encountered
Bird Catcher 1 1 0
Rogue 2 0 2
Stick Pig 1 4 2
Total number per attempt 4 5 4

Post-Matilda[]

The player has to engage Bird Catchers, Rogue Leaders, Rogues, and Stick Pigs. Each enemy's stats are shown below.


BirdCatcher

Bird Catcher


ABEpicHP (Transparent) 68

PigAbilities4

Catch

Deals 13 damage. 5% chance to stun target for 1 turn.




RogueLeader

Rogue Leader


ABEpicHP (Transparent) 250

PigAbilities1

Over There!

Charge: 2 turns. Commands all allies to attack target enemy for 2 turns.

PigAbilities1

Backstab

Deals 2x 14 damage.







and here is the table of encounters:

Encounter number
Enemy Encounter Number
Bird Catcher 1 1 0 0
Rogue Leader 1 1 1 1
Rogue 1 2 3 2
Stick Pig 3 2 1 3
Total number in encounter 6 6 5 6

Strategy[]

Pre-Matilda[]

First clear[]

This is mostly guided. You will attack using Chuck first before using Red's protect on Chuck. Then, attack Rogue again with Red before finishing off the pigs.

Second attempt onward[]

Take down the enemy with the least amount of health to reduce the damage your birds will take. Protect Chuck with Red's Shield at the start.

Post-Matilda[]

Use Knight, Mage, and Princess for the level. First, force all enemies to attack Red using Princess. Next, protect Red using Protect and Shock Shield. Then heal Red using Princess. Finally, defeat the rest of the pigs using Red and Chuck to make short work of them.


In Summary[]

Lots of Common Pigs will appear in this level, so Chuck will find his main attack useful. Bird Catchers can inflict STUN on Red or Chuck, and Rogue Leaders can command all pigs to attack the same bird, so beat them first.

Walkthroughs[]

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