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Enemies

Pre-Matilda

First clear

The player has to engage 4 Stick Pigs and 1 Rogue. Each enemy's stats are shown below.


StickPig.png Stick Pig

ABEpicHP (Transparent).png 62

PigAbilities1.png

Poke

Deals 9 damage.


This variant only appears before the player completes Cobalt Pig Castle, after which he will start having Stumble as a passive ability.



Rogue.png Rogue

ABEpicHP (Transparent).png 72

PigAbilities1.png

Backstab

Deals 2x 6 damage.


This variant only appears before the player completes Cobalt Pig Castle, after which he will start having Sneer as a passive ability.


Second clear onward

The player has to engage Bird Catchers, Stick Pigs, and/or Rogues. Each enemy's stats are shown below.


BirdCatcher.png Bird Catcher

ABEpicHP (Transparent).png 62

PigAbilities4.png

Catch

Deals 12 damage with a 5% chance to stun target for 1 turn.




Rogue.png Rogue

ABEpicHP (Transparent).png 114

PigAbilities1.png

Backstab

Deals 2x 8 damage.


This variant only appears before the player completes Cobalt Pig Castle, after which he will start having Sneer as a passive ability.



StickPig.png Stick Pig

ABEpicHP (Transparent).png 62

PigAbilities1.png

Poke

Deals 9 damage.


This variant only appears before the player completes Cobalt Pig Castle, after which he will start having Stumble as a passive ability.


And here is the encounter table:

Encounter guide
Enemy Number encountered
Bird Catcher 1 1 0
Rogue 2 0 2
Stick Pig 1 4 2
Total number per attempt 4 5 4

Post-Matilda

The player has to engage Bird Catchers, Rogue Leaders, Rogues, and Stick Pigs. Each enemy's stats are shown below.


BirdCatcher.png Bird Catcher

ABEpicHP (Transparent).png 68

PigAbilities4.png

Catch

Deals 13 damage with a 5% chance to stun target for 1 turn.




RogueLeader.png Rogue Leader

ABEpicHP (Transparent).png 250

PigAbilities1.png

Over There!

Charge: 2 turns. Commands all allies to attack target enemy for 2 turns.

PigAbilities1.png

Backstab

Deals 2x 14 damage.




Rogue.png Rogue

ABEpicHP (Transparent).png 110

PigAbilities1.png

Backstab

Deals 2x 4 damage.

PigAbilities2.png

Sneer

Laughs stupidly. No effect at all!




StickPig.png Stick Pig

ABEpicHP (Transparent).png 70

PigAbilities1.png

Poke

Deals 12 damage.

PigAbilities1.png

Stumble

The pig stumbles and does nothing. Stupid pig.



and here is the table of encounters:

Encounter number
Enemy Encounter Number
Bird Catcher 1 1 0 0
Rogue Leader 1 1 1 1
Rogue 1 2 3 2
Stick Pig 3 2 1 3
Total number in encounter 6 6 5 6

Strategy

Pre-Matilda

First clear

This is mostly guided. You will attack using Chuck first before using Red's protect on Chuck. Then, attack Rogue again with Red before finishing off the pigs.

Second attempt onward

Take down the enemy with the least amount of health to reduce the damage your birds will take. Protect Chuck with Red's Shield at the start.

Post-Matilda

Use Knight, Mage, and Princess for the level. First, force all enemies to attack Red using Princess. Next, protect Red using Protect and Shock Shield. Then heal Red using Princess. Finally, defeat the rest of the pigs using Red and Chuck to make short work of them.


In Summary:

Lots of Common Pigs will appear in this level, so Chuck will find his main attack useful. Bird Catchers can inflict STUN on Red or Chuck, and Rogue Leaders can command all pigs to attack the same bird, so beat them first.

Walkthroughs

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