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Coca-Cola (Chinese: 可口可乐) is the sole original episode in the now-defunct Angry Birds Coca-Cola. The episode was released alongside it's debut game on June 11, 2012.[1] The episode contains ten levels, with five levels are unlocked by destroying drums dotted across the levels.
Coca-Cola has a heavy sports theming. The first theme takes place on a red track suspended in a yellow skyline, with the track visibly stretching from the foreground into the background. Clouds can be seen at the bottom of the skyline, with bubbles rising up from within them. Starting with level five, the background goes beneath the clouds, displaying a large, light-blue wall of ice blocks stacked on top of one another. The foreground likewise changes to a darker blue wall of ice bricks.
During the last three levels, the background switches to a light-yellow stadium, with the crowds being illuminated by spotlights. The skyline turns to a pale tan, with the foreground being patterned red.
Gameplay[]
Coca-Cola introduces many new features, the most prominent of which being drums. When a level is started, drums are not spawned in the same place, but rather have multiple spots in any given level they can spawn in. Restarting the level will reset their position, meaning they'll be in a different spot every time a level is attempted. Drums spawn in four sizes, with the amount of points granted to the player depending on the size of the drum smashed, the smallest will grant 1000 points, the next size 2000, then 3000, with the largest capping out at 4000.
Destruction of the drums is also tracked by the level, with the destruction of the drums being necessary to progress to levels six and seven. The final three levels are hidden behind the destruction of the golden drum, a special drum type only appearing in level 7. It is incredibly strong, bouncing birds off of it and taking multiple direct hits to destroy. Once broken, it will unleash a shockwave to push over the level's pig towers, as well as granting the player 5000 points. Fifteen drums must be broken to unlock level 6, and forty are required to access level 7.
Other notable features of the episode include the Coke caps and Coke bottles, Coke bottles are decorative items that can be pushed onto other buildings to cause damage. Bottle caps function similarly to the balls of construction material from other games, being round objects you can knock onto other structures. Unlike other spherical building materials, they're slightly bouncy. Black rectangles are also introduced, which defy gravity and hold up other objects until destroyed, similar to snow.
Overview[]
Image
Level
3-star score
3-star tips
1
72,000
Fling Red over the first bottle cap, bouncing off the second and into the fourth bottle cap, causing the last three caps to bring down the building below in a chain reaction. Chuck can be used to take out the remaining pig on the far left.
2
105000
Destroy the two glass beams in the foundation of the first structure with The Blues. Launch Matilda and use her ability against the back of the structure to bring down the rest. Fire a second Blues at the two glass bricks holding up the second structure, making sure to hit the glass in the back of the structure, causing it to collapse.
3
95,000
Sling Chuck through the four ropes holding up the stone triangles, knocking down the tower to the far right. Afterwards, use another Chuck to smash through the floor under the second stairwell in the first tower.
4
150,000
Launch Matilda just above the first tower's apex, using her ability right between where the first two pig's platform ends and the edge of the structure itself. Smash into the top wood brick on the structure to finish any remaining pigs off. Afterwards, use a second Matilda's ability over the makeshift Ping-Pong table, which should explode the pigs next to it, leaving the rest to be bowled over by Matilda herself.
5
150,000
Launch Matilda upwards, going over the first two towers on the second building. Use her ability over the gap between the second and third towers with TNT underneath it. This will cause the debris to fall onto the second TNT block, blowing the stone around it into nearby buildings. Using Hal, knock into the stone holding up the first tower from behind, making it fall onto the building below. If this doesn't pop the pig inside the lower building, use Chuck to smash the building's wooden floor to pop the last pig.
6
90,000
Fling Red into the stone railing of the upmost building, knocking the many blocks that compose the building onto the pigs on the left side. Line Matilda up with the glass brick and the pig in the front of the building and activate her ability, which should blow the top of the wall away. Afterwards, fling the Blues in through the opening to knock the chandelier onto the remaining Foreman.
7
155,000
Fling Chuck into the top left corner of the first stone brick on the left tower. This should cause it to topple, crushing the golden drum with debris. With the support weakened by the drum, knock down the brick support between the lower and upper horizontal platforms on the right tower. It's worth noting that the location of the golden drum, the only drum in the level, is always in the same spot, meaning level 7 is the exact same on each attempt.
8
95,000
Launch Matilda a small bit over the top of the first structure and use her ability over the slit in the roof. If angled correctly, her body will land on the TNT-rigged hood of the truck, taking out the pigs on the right side of the screen.
9
125,000
Launch Matilda diagonally, using her ability right before she lands above the third wooden ladder. Use Chuck to reach and detonate the TNT block on the far right. Demolish the building in front of the first cup by using the second Matilda's ability right next to the wall with the third pig in the stack, and use the Blues to take out the remaining pigs in the glass.
10
125,000
Have Chuck speed through two of the top coke blocks and land on the leftmost bare TNT block, causing a chain reaction to blow up the right of the building. Next, fling Bomb under the bottle cap third from the bottom and explode him after passing it. Finally, finish off the last pig in the top left with the second Bomb.