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Pigs

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Wave 1

DesertPig.png Desert Pig

ABEpicHP (Transparent).png 307

PigAbilities4.png

Blinding Strike

Deals 34 damage, reducing target's attack power by 33% for 2 turns.


Has an identical boss variant appearing in Eastern Cobalt Plateaus 7.



BirdCatcher.png Bird Catcher

ABEpicHP (Transparent).png 199

PigAbilities4.png

Catch

Deals 29 damage with a 5% chance to stun target for 1 turn.




Farmer.png Farmer

ABEpicHP (Transparent).png 176

PigAbilities1.png

Headbutt

Deals 40 damage

PigAbilities1.png

Stumble

The pig stumbles and does nothing. Stupid pig.



Wave 2

The player has to engage 1 Desert Pig, 2 Bird Catchers and 1 Lightning Pig..


DesertPig.png Desert Pig

ABEpicHP (Transparent).png 307

PigAbilities4.png

Blinding Strike

Deals 34 damage, reducing target's attack power by 33% for 2 turns.


Has an identical boss variant appearing in Eastern Cobalt Plateaus 7.



BirdCatcher.png Bird Catcher

ABEpicHP (Transparent).png 199

PigAbilities4.png

Catch

Deals 29 damage with a 5% chance to stun target for 1 turn.




Lightning Pig.png Lightning Pig

ABEpicHP (Transparent).png 176

PigAbilities1.png

Thunder Slash

Charge: 2 turns. Deals 136 damage. Lightning strikes other targets, dealing less damage with each strike.

PigAbilities5.png

Fully Charged

Enemies attacking target ally receive 51 damage each hit. Lasts 2 turns.

Has an identical boss variant called Tempest Pig, who appears in Magic Shield 2.


Wave 3

The player has to engage 5 Mummies..


Mummy.png Mummy

ABEpicHP (Transparent).png 268

PigAbilities4.png

Sand Blast

Deals 43 damage with a 5% chance to stun target for 1 turn.

PigAbilities6.png

Undead

Passive: Revives after 3 turns of being knocked out.


Gallery

DesertIslandStage2Wave1.jpg
DesertIslandStage2Wave2.jpg
DesertIslandStage2Wave3.jpg

Strategy

Warning #1: Be careful! Albeit having a troop of "Mummies" in the third wave, they will have a 5% chance to stun you for 1 turn! If you are using Matilda, and she is not in Princess, you must wear her in Princess so she can heal which bird got stunned, and after, they will be cleansed.

Warning #2: Be extremely careful! The Lightning Pig may activate "Fully Charged", which all attackers receive 50% more damage! If you are not using The Blues, you must use them as Tricksters, so you can dispel one pig each (only if there are two pigs in the battlefield).

You can choose Red in Samurai, Matilda in Druid and Bomb in Pirate. Attack every turn in the first wave (except Matilda, if the birds' health is full, attack with her, if not, heal with her). At the second wave, attack every turn (Desert Pig first, Bird Catchers second, then, Lightning Pig) When Lightning Pig is almost about to attack, use Red's secondary skill. If the birds' health is full, attack every turn with Matilda. If not, heal with her to all birds. Don't use the Rage Chili in this wave. Then, at the last wave, immediately give the Rage Chili to Bomb to explode the Mummies. Then, attack every turn (all mummies). Repeat this over until all of the Mummies have been out of health completely.

In Summary

Mummies can stun your birds, so defeat them as fast as you can. That's not even counting the fact they are Undead.

Walkthroughs

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