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The birds have defeated the pigs but in front of them is the mine field with bombs floating on water! Then a fly flies and lands on one of the bombs and the it explodes. Red cries because he doesn't want to die with the bombs. The Royal Guard which is next to the catapult laughs. So how are we going to get pass the mine field? Then, they hear Professor Pig's voice again. He says that if you want to get pass the mine field, you must get a submarine and dive deep to avoid the bombs which is floating on the water. But the Submarine Boss is the one who owns the submarine. So we must go there and attack him to steal his submarine.
Pigs[]
Wave 1[]
Soldier Pig
488
Bash
Deals 75 damage.
Stumble
The pig stumbles and does nothing. Stupid pig.
Pig Guard
707
Tickle
Deals 68 damage. Empties the Rage Chili by 5%.
Big Pirate
1406
Haymaker
Charge: 3 turns. Deals 255 damage to all enemies.
Dirty Tricks
Passive: Immune to negative effects.
Wave 2[]
Marine Knight
902
Ambush!
Charge: 2 turns. Commands all allies to attack target enemy for 2 turns.
Bash
Deals 112 damage.
Ironclad
Passive: Damage less than 88 deals only half the damage.
Big Boss
1121
Firm Slap
Deals 98 damage.
Charge Command
Charge: 3 turns. Commands all allies to attack a random enemy each.
Incompetent Minions
Passive: Damage increases by 25% for each ally knocked out.
Has an identical variant called Duke of the Pig Lair, who is the boss of Chronicle Cave's Pig Lair.
Corporal
1000
Pummel
Deals 94 damage.
Lick
Charge: 2 turns. Heals 600 health.
Has an identical boss variant called Lolly Popper, which makes an appearance in Beard Forest 2.
Wave 3[]
Royal Guard
1312
King Smack XXL
Deals 109 damage with a 35% chance for critical damage.
Restore Order
Target heals for 75% of all the damage it deals at the end of each turn. Lasts 3 turns.
Ironclad
Passive: Damage less than 88 deals only half the damage.
Pyropig
919
Rain of Fire
Charge: 2 turns. Deals 142 damage to all enemies.
Fire Power
Increases all allies' attack power by 30% for 2 turns.
Soldier Pig
488
Bash
Deals 75 damage.
Stumble
The pig stumbles and does nothing. Stupid pig.
Strategy[]
Warning: On the first wave, don't use the Rage Chili to anyone. From wave 2, anytime, use the Rage Chili to Matilda if the birds' healths are under 65%, use it to Bomb if there are more than two pigs on the battlefield and for Red if there are two pigs or less on the battlefield.
Choose Red in Samurai, Matilda in Druid and Bomb in Cannoneer. In every waves, attack every turn with Red and Bomb, then, heal with Matilda if the birds' health is not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the "Warning". Also, protect the birds out of Big Sailor's strong damage by Red's secondary skill. Repeat this over and over until you win the entire battle or lose the entire battle.
IN SUMMARY
The pigs combination are randomly mixed making the level hard. So use strategies on each enemy
Strange Site - 1 · Strange Site - 2 · Strange Site - 3 · Strange Site - 4 · Strange Site - 5 · Strange Site - 6 · Strange Site - 7 · Strange Site - 8 · Strange Site - 9 · Strange Site - 10
Pig Lair
Pig Lair - 1 · Pig Lair - 2 · Pig Lair - 3 · Pig Lair - 4 · Pig Lair - 5 · Pig Lair - 6 · Pig Lair - 7 · Pig Lair - 8 · Pig Lair - 9 · Pig Lair - 10
The Great Divide - 1 · The Great Divide - 2 · The Great Divide - 3 · The Great Divide - 4 · The Great Divide - 5 · The Great Divide - 6 · The Great Divide - 7 · The Great Divide - 8 · The Great Divide - 9 · The Great Divide - 10
Bacon Bay - 1 · Bacon Bay - 2 · Bacon Bay - 3 · Bacon Bay - 4 · Bacon Bay - 5 · Bacon Bay - 6 · Bacon Bay - 7 · Bacon Bay - 8 · Bacon Bay - 9 · Bacon Bay - 10
Pirate Bay - 1 · Pirate Bay - 2 · Pirate Bay - 3 · Pirate Bay - 4 · Pirate Bay - 5 · Pirate Bay - 6 · Pirate Bay - 7 · Pirate Bay - 8 · Pirate Bay - 9 · Pirate Bay - 10