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Northern Sea - 3 is the third level of Northern Sea. The Submariner Boss has run out of places to flee to, but he's not going to give up his submarine without a fight!

Cutscenes[]

While Red happy after defeating Submariner Boss, the Submariner Boss floats himself on the water and makes a sad face because he lost the birds. Then, he swims away. So now we've got the submarine, let's get back to Eastern Sea and go under the mine field!

Difficulty[]

6. Hard

See Difficulty System for more information.

  • If you choose Bomb in Berserk, the level will be easier for you.

Pigs[]

Wave 1[]

The player has to engage 3 Submariners.


Submariner

Submariner


ABEpicHP (Transparent) 639

PigAbilities1

Water Assault

Deals 3x 31 damage.

PigAbilities5

Iron Will

Increases target ally's attack power by 50% for 3 turns.

PigAbilities6

Dirty Tricks

Passive: Immune to negative effects.


Wave 2[]

The player has to engage 2 Workers, 1 Soldier, and 1 Big Sailor.


BigPirate

Big Sailor


ABEpicHP (Transparent) 2085

PigAbilities1

Haymaker

Charge: 3 turns. Deals 261 damage to all enemies.

PigAbilities6

Dirty Tricks

Passive: Immune to negative effects.


SoldierPig

Soldier Pig


ABEpicHP (Transparent) 556

PigAbilities1

Bash

Deals 87 damage.

PigAbilities1

Stumble

The pig stumbles and does nothing. Stupid pig.



Worker

Worker


ABEpicHP (Transparent) 445

PigAbilities1

Headbutt

Deals 61 damage.



Wave 3[]

The player has to engage 2 Underwater Mines and the Submariner Boss.


UnderwaterMine

Underwater Mine


ABEpicHP (Transparent) 200

PigAbilities1

Tick Tack

Charge: 2 turns. Self-destructs and deals 80 damage to all enemies.



Submariner Boss

Submariner Boss


ABEpicHP (Transparent) 3058

PigAbilities1

Typhoon

Charge: 2 turns. Deals 218 damage to all enemies.

PigAbilities4

Power Drain

Deals 54 damage to all enemies. They receive 25% more damage for 3 turns.

PigAbilities6

Incompetent Minions

Passive: Damage increases by 25% for each ally knocked out.

The boss of Northern Sea 4.


Strategy[]

Warning: On the first wave, don't use the Rage Chili to anyone. At wave 2, use the Rage Chili to Matilda if the birds' healths are under 70% or for Bomb if otherwise. At wave 3, use the Rage Chili for Red immediately at the start of wave 3 to attack the Submariner Boss. After that, every time the Rage Chili is full, Matilda will be the bird that use the Rage Chili when the birds' healths are under 70% or use the Rage Chili for Red if otherwise.

Choose Red in Samurai, Matilda in Druid and Bomb in Cannoneer (if you have Berserk, use it!). In every waves, attack every turn with Red and Bomb, then, heal with Matilda if the birds' healths are not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the "Warning". Then, you need to activate Red's secondary skill when Big Sailor or the Submariner Boss is about to attack! Repeat this over and over until you win the entire battle or lose the entire battle.

Gallery[]

Walkthroughs[]

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