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Floating Hoghouse is the third level of Banjo Bayou in Angry Birds Epic. It is a Dungeon stage. When this level is finished, the player may spin for 150 Snoutlings on Normal or 250 Snoutlings on Elite.
This dungeon is replayable every Wednesday. Three new pigs are also introduced here:
Ice Shaman: A new kind of Shaman. He has a stronger Bad Mojo in that it not only nullifies any healing, it also affects potions and the healing will heal the pig with the lowest health. His other skill is to heal any ally instantly.
Ice Pigmies: A new kind of pigmies. Other then their attack having a 20% each to remove all helpful effects from the target, they are no different from Forest Pigmies.
Voodoo Doctor: Once again a boss. This time, instead of focusing his attack on one enemy, he will now use a stronger version of Witch Doctor's Spirit Protection and his attack will prevent all birds from using their rage ability for the next turn.
Wildlings (Gain bonus attack power while the Rage Chili fills up.)
These native pigs have Wilding to deal up to 50% more damage (1% bonus attack per 2% Rage Chili filled) depending on your filled rage Chili.
Hint: Keep the attack bonus of the Wilding ability low by spending your Rage ability right before Wildings use a big attack.
Enemies[]
Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.
Note: All data below is when attempting the dungeon for the first time. Subsequent attempts will match all enemies' levels with the player's level.
Wave 1[]
Shaman
975
Force of Nature
Deals 45 damage to all enemies and halves their healing for 3 turns.
Cleansing Waters
Charge: 2 turns. Heals target ally for 293 health and removes all its negative effects.
Zombie
624
Smash!
Deals 54 damage.
Undead
Passive: Revives 3 turns after being knocked out.
Pigmy Shooters
585
Numbing Poison
Deals 3x 15 damage. Blocks the target's rage ability for 2 turns.
Hoard
Charge: 3 turns. Calls Pigmy Shooters as support.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
Wave 2[]
Witch Doctor
1170
Bad Mojo
Charge: 2 turns. Deals 210 damage. Reduces received healing by 100% for 3 turns (except potions).
Spirit's Protection
Target is healed by 100% of its dealt damage. Lasts 3 turns.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
However, Spirit's Protection actually affects all allies.
Zombie
624
Smash!
Deals 54 damage.
Undead
Passive: Revives 3 turns after being knocked out.
Forest Pigmies
663
Stampede
Deals 3x 21 damage.
Hoard
Charge: 3 turns. Calls Forest Pigmies as support.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
Wave 3[]
Ice Shaman
1072
Mimic
Deals 90 damage. Steals any received healing by the target onto the pig with the lowest health. Lasts 3 turns.
Refresh
Heals target for 322 health.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
Ice Pigmies
624
Cold Touch
Deals 3x 21 damage with a 20% chance to remove all target's positive effects.
Hoard
Charge: 3 turns. Summons 1 Ice Pigmies ally.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
Forest Pigmies
663
Stampede
Deals 3x 21 damage.
Hoard
Charge: 3 turns. Calls Forest Pigmies as support.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
Wave 4[]
The player has to engage 1 Nature Pig and 2 Ice Pigmies.
Nature Pig
1131
Tremor
Charge: 2 turns. Deals 84 damage to all enemies, reducing their attack power by 25% for 2 turns.
Revitalization
Heals all allies for 170 health each turn for 3 turns.
Ice Pigmies
624
Cold Touch
Deals 3x 21 damage with a 20% chance to remove all target's positive effects.
Hoard
Charge: 3 turns. Summons 1 Ice Pigmies ally.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
Wave 5[]
Zombie
624
Smash!
Deals 54 damage.
Undead
Passive: Revives 3 turns after being knocked out.
Stinky Zombie
370
Stinky Breath
Charge: 2 turns. Deals 26 damage. Target receives 75 damage each turn for the next 3 turns.
Undead
Passive: Revives 3 turns after being knocked out.
"Stinky Breath" was originally named "Bad Breath".
Voodoo Doctor
1560
Numbing Mojo
Deals 60 damage to all enemies. Blocks rage ability. Lasts 1 turn.
Greater Spirit's Protection
All allies are healed by 100% of their dealt damage. Lasts 3 turns.
Wildling
Passive: Gains bonus attack power while the Rage Chili fills up.
The boss of Floating Hoghouse Dungeon.
Strategy[]
First, play the other levels until you reaches a higher level. Then get back here and choose any two birds you like and Piggy Mc'Cool's Merchant Pig. Then, attack, heal if the birds' health is under 70%, using secondary skills with the unused birds when you're ready to go to the second wave, using the Rage Chili to Matilda if there is at least 1 harmful effects on a bird or if Merchant Pig is stunned, otherwise, use it on Merchant Pig. But if the birds' health are more than 65%, give it to Bomb. Repeat this over until either you win or you lose.
Remember that the pigmies can summon other each other so they are the most crucial in being killed, otherwise you will be overwhelmed by their numbers.
In Summary[]
A lot of Wildling Pigs will appear here, so use the Rage Chili quickly. Ice Shaman can steal any healing from his target foe to heal any badly damaged ally, Ice Pigmies can dispel helpful effects, and Voodoo Doctor can block the Rage Ability as well as use Greater Spirit's Protection to heal for 100% of not only his damage but his two zombie allies.
Strange Site - 1 · Strange Site - 2 · Strange Site - 3 · Strange Site - 4 · Strange Site - 5 · Strange Site - 6 · Strange Site - 7 · Strange Site - 8 · Strange Site - 9 · Strange Site - 10
Pig Lair
Pig Lair - 1 · Pig Lair - 2 · Pig Lair - 3 · Pig Lair - 4 · Pig Lair - 5 · Pig Lair - 6 · Pig Lair - 7 · Pig Lair - 8 · Pig Lair - 9 · Pig Lair - 10
The Great Divide - 1 · The Great Divide - 2 · The Great Divide - 3 · The Great Divide - 4 · The Great Divide - 5 · The Great Divide - 6 · The Great Divide - 7 · The Great Divide - 8 · The Great Divide - 9 · The Great Divide - 10
Bacon Bay - 1 · Bacon Bay - 2 · Bacon Bay - 3 · Bacon Bay - 4 · Bacon Bay - 5 · Bacon Bay - 6 · Bacon Bay - 7 · Bacon Bay - 8 · Bacon Bay - 9 · Bacon Bay - 10
Pirate Bay - 1 · Pirate Bay - 2 · Pirate Bay - 3 · Pirate Bay - 4 · Pirate Bay - 5 · Pirate Bay - 6 · Pirate Bay - 7 · Pirate Bay - 8 · Pirate Bay - 9 · Pirate Bay - 10