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Great Cliffs - 3 is the third level of Great Cliffs in Angry Birds Epic. It is a Wave stage. When this level is finished, the player may spin for 3 Fossils. Witch Doctor is introduced here.

He can deal huge damage to the target after two turns of charging which also prevents any healing to the target for 3 turns unless the healing also removes all harmful effects from the target. He also allows any ally to heal any damage they deal although currently, it affects all allies.

Battle Hint

Wildlings (Gain bonus attack power while the Rage Chili fills up.)

These native pigs have Wilding to deal up to 50% more damage (1% bonus attack per 2% Rage Chili filled) depending on your filled rage Chili.

Hint: Keep the attack bonus of the Wilding ability low by spending your Rage ability right before Wildings use a big attack.

Pigs

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Wave 1

The player has to engage 2 Tiny Pigmies and 1 Forest Pigmies.


TinyPigmies Tiny Pigmies

ABEpicHP (Transparent) 260

PigAbilities1

Stampede

Deals 3x 13 damage.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


ForestPigmies Forest Pigmies

ABEpicHP (Transparent) 442

PigAbilities1

Stampede

Deals 3x 18 damage.

PigAbilities7

Hoard

Charge: 3 turns. Summons 1 Forest Pigmies ally.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


Wave 2

The player has to engage 3 Pigmy Shooters, 1 Tiny Pigmies, and 1 WItch Doctor.


WitchDoctor Witch Doctor

ABEpicHP (Transparent) 780

PigAbilities4

Bad Mojo

Charge: 2 turns. Deals 182 damage and blocks target's healing, except potions, for 3 turns.

PigAbilities5

Spirit's Protection

All allies heal for 100% of the damage dealt when attacking. Lasts 3 turns.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


PigmyShooters Pigmy Shooters

ABEpicHP (Transparent) 390

PigAbilities4

Numbing Poison

Deals 3x 13 damage, blocking the target's rage ability for 2 turns.

PigAbilities7

Hoard

Charge: 3 turns. Summons 1 Pigmy Shooters ally.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


TinyPigmies Tiny Pigmies

ABEpicHP (Transparent) 260

PigAbilities1

Stampede

Deals 3x 13 damage.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


Wave 3

Shaman Shaman

ABEpicHP (Transparent) 650

PigAbilities4

Force of Nature

Deals 39 damage to all enemies and halves their healing for 3 turns.

PigAbilities5

Cleansing Waters

Charge: 2 turns. Heals target ally for 195 health and removes all its negative effects.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


TinyPigmies Tiny Pigmies

ABEpicHP (Transparent) 260

PigAbilities1

Stampede

Deals 3x 13 damage.

PigAbilities6

Wildling

Passive: Attack power increases as the Rage Chilli fills.


NaturePig Nature Pig

ABEpicHP (Transparent) 754

PigAbilities4

Tremor

Charge: 2 turns. Deals 72 damage to all enemies, reducing their attack power by 25% for 2 turns.

PigAbilities5

Revitalization

Heals all allies for 113 health each turn for 3 turns.



Gallery

Strategy

The EZ Strategy

By: Iamarepeater

Here is how to clear the stage easily:

Bring the following birds along:

Now do the following below:

Wave 1

Pick out the Tiny Pigmies first, and then the Forest Pigmies. Your team should not suffer too much health-wise but if that is not true, use Regrowth on the lowest health bird.

Wave 2

Pick out the Pigmy Shooters, the Tiny Pigmies, and then the Witch Doctor. If Witch Doctor is about to attack, use Defensive Formation on the target, then next turn, use Cheer to remove that harmful effect.

Wave 3

Pick out the Tiny Pigmies, then the Nature Pig, and then the Shaman. Use Defensive Formation when Nature Pig is about to attack. Use Cheer to remove all harmful effects and Regrowth on the lowest health bird to recover health.

Community Strategy

Warning #1: Be careful! Nature Pig and Shaman can reduce your birds' received healing by 25% or 50% after attacking! Give the Rage Chili to Matilda immediately so she can dispel this harmful effect!

Warning #3: Watch out for Pigmy Shooters because they can block your rage ability for 2 turns. If they block Matilda so you have to wait until it has been expired, otherwise, use the Rage Chili to her so she can dispel.

Warning #4: Don't use the Rage Chili on wave 1. Use it for Red at wave 2 (once only) and for Matilda if the birds' healths are under 70% and if otherwise, use it for Red on wave 3(unlimited).

Choose Red in Samurai, Matilda in Druid and Bomb in Cannoneer. In every wave, attack every turn with Bomb, if the birds' health is not full heal with Matilda, otherwise, attack with her. If Witch Doctor or Nature Pig is about to attack, protect with Red on the target that Witch Doctor has chosen (except for Nature Pig, protect with Red on the bird which has the lowest current health). Repeat this over and over until you win or lose.

In Summary

Shaman, Nature Pig, and Witch Doctor are the really big deals in this battle, so you know what to do.

Walkthroughs

Angry Birds Epic Great Cliffs Level 3 Walkthrough

Angry Birds Epic Great Cliffs Level 3 Walkthrough

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