Islands in the Sky - 3 is the third level of Islands in the Sky. Now, you have to fight with Ice Knight and the big Frost Hog.
Winter is Coming - 45% chance to immediately remove helpful effects from target. Deals 104 damage.
Frozen Armor - Target is protected by an ice barrier, that absorbs 325 damage. Lasts for 5 turns.
Ironclad - Passive: Ignores damage less than 110.
Shattering Blow - Charge: 3 turns. Deals 300 damage. Target also takes 60 damage per turn for the next 3 turns.
Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.
Choose Red in Samurai, Matilda in Druid and The Blues in Tricksters. Heal with Matilda if the birds' healths are not full and if they're full, attack with them. Then attack with the others. Remember to attack the Frost Hog first before you attack the Ice Knight! Also, you know, activate Red' secondary skill before Frost Hog attack. And after he attacks, use The Blues' secondary skill on the target that he's attacked. Use the Rage Chili on Matilda(if Frost Hog is still there) or Red (if Frost Hog is dead) when it is full. Repeat this over until you win or either lose.