Hello, and welcome to the Angry Birds Wiki! A place where you could find or share information about the Angry Birds and Bad Piggies series. Before editing, take note of the following:
You can go to our Community Portal to get a quick start about us and what you can do to help!
Per our image policy, any non-official or non-Angry Birds/Bad Piggies images must be added to said user's profile page, or else they may be deleted. If you are the artist yourself, you must select the "I created this image myself" ( {{Self}} template ) option when uploading.
Please make sure you do not post fanon material in our mainspace articles. For more info, go here.
Click here to create your userpage. Add some Userboxes to tell everyone about yourself!
Got any questions? Feel free to contact an administrator or a moderator for help.
Click here to learn more about the wiki's history.
The Angry Birds Wiki is happy to welcome you to the community and happy editing!
Raiding Party is the fourth level of Repeatable Events in Angry Birds Epic. It is a Normal stage. When this level is finished, the player may spin for 250, 500 or 750 Medals depending on difficulty.
Several new pigs are introduced.
Mechanic, who is just a Worker Pig with Stick Pig's design holding a wrench.
Tinkered Drone, who has Worker Pig's attack.
Projector Drone, a pig that can create a significantly weaker version of any ally.
Red Hunter Drone, a pig that deals more damage to Red and can deal splash damage to a random bird.
Fiery, a pig that deals more damage to Red and can reduce the attack of the target.
Yellow Hunter Drone, a pig that deals more damage to Chuck, and will attack three times.
Hasty, a pig that deals more damage to Chuck, attack five random enemies, and can command all pigs to attack a target.
White Hunter Drone, a pig that deals more damage to Matilda.
Crafty, a pig that deals more damage to Matilda, heal the most injured pig, and reduce all allies' damage intake by 25%.
Black Hunter Drone, a pig that deals more damage to Bomb, and can remove all helpfuls from the target.
Sneaky, a pig that deals more damage to Bomb, can instantly heal any ally and remove any harmful effects from them, can attack all enemies and has a 50% to remove all helpful effects from each enemy.
Blue Hunter Drone, a pig that deals more damage to The Blues and/or any enemy affected by Douse.
Frosty, a pig that deals more damage to The Blues, who can stun any enemy currently affected by Douse which also causes all enemies to deal more damage to the enemy.
Tinker, a foreman pig that can heal all drones every turn, has a 25% chance to stun the target for 1 turn and can call for reinforcements that has matching passive skill.
Clockwork Knight, a Knight who can reduce the attack power of the target and has a 50% chance to intercept an attack on any three random allies.
Doom Drone, a powerful enemy that makes all enemies take more damage without Douse, can explode to deal huge damage to both enemies and allies, taking itself out in the process, and can call for reinforcements every 2 turns.
From the third occurrence of this event onward, these collectible items would appear throughout the map, with a maximum of four at any point. These toolboxes would yield either 15 Event Medals or 10 Event Medals and a useful item such as experience potions, event energy drink, and Snoutlings.
Enemies[]
This is a list of enemies that will be encountered although what enemies will be faced will differ for each difficulty selected and playthrough of the stage.
Projector Drone
H
Rocket Charge
Charge: 2 turns. Deals N damage.
Replicate
Creates a clone of a random pig which has 10% of the cloned pig’s health.
Tinkered Drone
H
Double Smack
Deals 2x N damage.
White Hunter Drone
H
Rocket Strike
Deals N damage.
White Hunter
Passive: Deals 150% damage to Matilda.
Crafty
H
Healing Hand
Deals N damage. The ally with the highest percentage of health depleted is healed by 50% of the damage dealt.
Mass Shield
Charge: 2 turns. All allies receive 25% less damage for 3 turns.
White Hunter
Passive: Deals 150% damage to Matilda.
Blue Hunter Drone
H
Shock
Deals N damage. 150% damage against wet targets.
Blue Hunter
Passive: Deals 150% damage to Blues.
Frosty
H
Frost Ray
Deals N damage, freezing wet targets for 1 turn.
Douse Targets
Charge: 2 turns. Deals M damage to all enemies and covers them in water for 3 turns.
Blue Hunter
Passive: Deals 150% damage to Blues.
Red Hunter Drone
H
Hot Iron
Deals N damage to target and M damage to another enemy. 125% damage against targets covered in goo.
Red Hunter
Passive: Deals 150% damage to Red.
Fiery
H
Fireblast
Charge: 2 turns. Deals N damage to all enemies. 125% damage against targets covered in goo.
Sticky Goo Bomb
Deals M damage, reducing target's attack power by 25% and covering it in goo for 3 turns.
Red Hunter
Passive: Deals 150% damage to Red.
Yellow Hunter Drone
H
Triple Radio Signal
Deals 3x N damage.
Yellow Hunter
Passive: Deals 150% damage to Chuck.
Hasty
H
Water Volley
Deals N damage to 5 random enemies.
Focus Fire
Charge: 2 turns. Commands all allies to attack target enemy for 2 turns.
Yellow Hunter
Passive: Deals 150% damage to Chuck.
Black Hunter Drone
H
Grappler Attack
Deals N damage and removes all the target's positive effects.
Black Hunter
Passive: Deals 150% damage to Bomb.
Sneaky
H
Nasty Fog
Charge: 2 turns. Deals N damage to all enemies with a 50% chance to remove all their positive effects.
Soap It!
Heals target ally for M health and removes all its negative effects.
Black Hunter
Passive: Deals 150% damage to Bomb.
Tinker
H
Tinkering
Deals N damage with a 25% chance to stun target for 1 turn.
Call Drones
Charge: 3 turns. Summons 2 drone allies of the same color.
The Repair Guy
Passive: Drone allies heal for 15% of their maximum health each turn.
Has an identical variant called Master Tinker, who is the boss of Stormy Sea in Chronicle Cave.
Mechanic
HP
Wrench Strike
Deals N damage.
Doom Drone
H
Rocket Salvo
Deals N damage to all enemies. They receive 25% more damage for 3 turns.
Self-Destruction
Charge: 3 turns. Self-destructs and deals M damage to all enemies and allies.
Call Drone
Passive: Summons 1 drone every 2 turns.
Clockwork Knight
H
Eureka!
Deals 3x N damage. Lowers target attack power by 20% for 2 turns.
Pig Protection
The Clockwork Knight protects 3 allies and has a 50% chance to take the damage instead of the ally. Lasts 2 turns.
Ironclad
Passive: Damage less than D deals only half the damage.
His Ironclad passive used to ignore received damage less than a certain amount.
Strange Site - 1 · Strange Site - 2 · Strange Site - 3 · Strange Site - 4 · Strange Site - 5 · Strange Site - 6 · Strange Site - 7 · Strange Site - 8 · Strange Site - 9 · Strange Site - 10
Pig Lair
Pig Lair - 1 · Pig Lair - 2 · Pig Lair - 3 · Pig Lair - 4 · Pig Lair - 5 · Pig Lair - 6 · Pig Lair - 7 · Pig Lair - 8 · Pig Lair - 9 · Pig Lair - 10
The Great Divide - 1 · The Great Divide - 2 · The Great Divide - 3 · The Great Divide - 4 · The Great Divide - 5 · The Great Divide - 6 · The Great Divide - 7 · The Great Divide - 8 · The Great Divide - 9 · The Great Divide - 10
Bacon Bay - 1 · Bacon Bay - 2 · Bacon Bay - 3 · Bacon Bay - 4 · Bacon Bay - 5 · Bacon Bay - 6 · Bacon Bay - 7 · Bacon Bay - 8 · Bacon Bay - 9 · Bacon Bay - 10
Pirate Bay - 1 · Pirate Bay - 2 · Pirate Bay - 3 · Pirate Bay - 4 · Pirate Bay - 5 · Pirate Bay - 6 · Pirate Bay - 7 · Pirate Bay - 8 · Pirate Bay - 9 · Pirate Bay - 10