Angry Birds Wiki

Hello, and welcome to the Angry Birds Wiki! A place where you could find or share information about the Angry Birds and Bad Piggies series. Before editing, take note of the following:

  • You can go to our Community Portal to get a quick start about us and what you can do to help!
  • Please read our Rules and Edit Manual before you begin editing.
  • Please read our Forum guidelines before you begin posting.
  • Per our image policy, any non-official or non-Angry Birds/Bad Piggies images must be added to said user's profile page, or else they may be deleted. If you are the artist yourself, you must select the "I created this image myself" ( {{Self}} template ) option when uploading.
  • Please make sure you do not post fanon material in our mainspace articles. For more info, go here.
  • Click here to create your userpage. Add some Userboxes to tell everyone about yourself!
  • Got any questions? Feel free to contact an administrator or a moderator for help.
  • Click here to learn more about the wiki's history.

The Angry Birds Wiki is happy to welcome you to the community and happy editing!

READ MORE

Angry Birds Wiki
Angry Birds Wiki

Short Fuse is the tenth chapter of the original Angry Birds. Set inside a pig laboratory, it contains 45 levels and marks the debut of Shockwave, an enhanced version of Bomb. The chapter introduces multiple other gimmicks such as gas canisters, explosive balloons, and three potion types that make the pigs emulate the abilities of certain birds.

The first 30 levels were released for the mobile versions in November 2013, with a release on PC and the final levels coming later in 2014. Short Fuse is the final episode of the PC version of Angry Birds; on the mobile version, it was succeeded by Flock Favorites.

The episode has been occasionally referenced: the Angry Birds chapter Piggy Farm reintroduces many of Short Fuse's gimmicks, and Shockwave would be added to Angry Birds Seasons as a power-up.

Description[]

The chapter is set inside a hollow tree on Piggy Island, which serves as Professor Pig's laboratory.[1] The background contains a purple, mossy wood wall obscured by vegetation, giant pipes and laboratory equipment.

Story[]

Led by King Pig, the pigs steal the Flock's eggs once again, taking them to their tree laboratory. Nearby, a combination of electricity and a purple chemical transforms Bomb into Shockwave. With his new powers, the birds chase King Pig through the laboratory, ultimately defeating him and reclaiming the eggs.

Gameplay[]

Short Fuse's most notable introduction is Shockwave, an enhanced version of Bomb who replaces him completely in this chapter and can be summoned in any level as a power-up once level 26-2 is beaten. Shockwave unleashes a powerful electrical explosion that electrocutes any pigs within its radius. The episode also introduces glass, bronze and silver pipes, which act similarly to glass, wood and stone respectively, except they are linked to each other and an indestructible surface. Decorations include the blue crystals from Mine and Dine, pink flowers and orange mushrooms that award 1,000 points upon destruction; and stereotypical chemistry equipment like lab coats, protective eyewear, flasks, and others.

Angry Birds Short Fuse orange potion in effect

A Minion Pig affected by an orange potion.

Short Fuse also introduces three types of potions, based off the bird they are colored after, that affect nearby pigs when destroyed. Orange potions briefly inflate them to an enormous size, similarly to Bubbles; blue potions split pigs into three smaller pigs, similarly to the Blues, and can be stacked with other potions; and pink potions turn pigs into a giant bubble that lifts objects inside its radius, similarly to Stella. Other gimmicks include gas canisters that, when hit, fly off in one direction before exploding; and explosive balloons.

Overview[]

As with most episodes in Angry Birds, Short Fuse contains 45 levels, evenly distributed among "themes" 26, 27 and 28. Levels 1 to 15 are thus called "26-1" to "26-15", levels 16 to 30 "27-1" to "27-15", and levels 31 to 45 "28-1" to "28-15".

The first 30 levels released on November 26, 2013, as part of the 3.4.0 update for the Android and iOS versions of the game.[1][2] These levels were introduced to the PC version in the 3.4.0 update on January 8, 2014.[3] The 4.1.0 "Aftershock Update" concluded the episode on March 4, 2014,[4] although Short Fuse was never finalized in the PC version.

Theme 26[]

Image Level 3-star score[5] 3-star tips Mighty Eagle tips
26-1 40,000 Shockwave should be launched towards the rightmost Minion Pig, clearing the level with his explosion. Shockwave should explode to the left of the first pigs, clearing the left half, while the sardine can should be launched towards the shelf on the right.
26-2 95,000 An upwards launch allows Shockwave to explode in the center of the level, destroying all structures. All three birds should fully clear the left half of the level, allowing the Mighty Eagle to demolish the right half by positioning the sardines in the center.
26-3 75,000 The first Chuck should aim directly towards the first structure, while the second should knock the stone pillar towards the TNT on the right. All three birds should destroy the first structure, while the sardine can should land to the left of the stone pillar.
26-4 50,000 Simply flinging Red through the rope and the mushrooms on the right will guarantee the three stars. All three birds should destroy the piping on the left, allowing the sardine can to rest around the middle of the structure.
26-5 50,000 Red should destroy the top-right plank, causing the two pigs on the right to inflate and destroy the Poached Eggs 1-1 structure. Bubbles should then finish off. Red should destroy the top-right plank, and as soon as the pigs deflate, Bubbles should clear the rightmost structure, while Shockwave should aim for the piping at the top right. The sardine should then rest around the leftmost pig.
26-6 80,000 Red should knock the wooden ball rightwards, ultimately inflating the rightmost pig. Bubbles should then aim towards the second pig. Red should clear the wooden ball. Regardless of the outcome, the three other birds should clear the left half of the level as much as possible. The sardines can then rest among the rubble in the right half.
26-7 90,000 The first two Chucks should aim towards each TNT crate. All Chucks should clear virtually all of the right half of the level, specially the pile of thermometers in the far right. The Mighty Eagle should then be summoned to destroy the middle structure.
26-8 100,000 The first Shockwave should explode between the two structures at the top, destroying them. Matilda should take down the bottom-left pig, while the second Shockwave can explode between the two towers in the far right. After repeating the first Shockwave shot, the remaining birds should clear as much debris as possible to then rest the sardine can on the base of the incline.
26-9 54,000 The Blues should be aimed towards the bottom-left crystal in the floating platform, splitting so that one of them destroys the other crystal, while the other drops the middle pig into the blue potion and strikes the tower on the right. A similar shot should be made to then rest the sardine can on the base of the second incline.
26-10 110,000 Red should simply knock the stone boulder in the top right. After doing the strategy on the left, the sardine can should be aimed towards the highest crystal, ultimately landing at the bottom middle of the level. With some luck, which includes maximizing the pigs tripled, this ensures a Total Destruction.
26-11 190,000 The Blues should drop the three blue potions, resulting in 27 Corporal Pigs. Shockwave (and sometimes Chuck if needed) can then finish off the level. After repeating the shot for the Blues, Shockwave and Chuck should clear the left half, allowing the sardine can to rest inside the middle structure.
26-12 220,000 Matilda should drop her egg in the middle, causing at least one of the orange potions to inflate a pig each. The first Terence should precisely aim to cause the middle pig to fall into the three blue potions, while the second Terence should take out the rightmost pig. After repeating the strategy to the left, aiming one of the Terences to the tree on the left instead of the far right, the player should launch the sardine can towards the pit in the middle.
26-13 80,000 The first batch of Blues should aim for the glass pane in the middle, knocking the blue potion into the bottom-right pig. Matilda should drop her egg to the right of the middle pig, taking out the top-right structure as well, while the second batch of Blues should clear the leftmost pigs. After tripling the bottom-right pig, the player should rest the sardine can on the stone triangle in the far left.
26-14 120,000 Red should hit the blue potion, affecting the three pigs around, who will also knock the orange potion into the hanging pig. With some luck, this clears most of the level for Chuck to finish it off. After tripling the leftmost pigs, Chuck should clear the pit in the middle, allowing the sardine can to rest there.
26-15 85,000 Chuck should take out the top-right structure, while the first Shockwave should be fired in an upward angle, resting in the middle of the pipes to destroy the left half. Hal should then take out the second half. If needed, the second Shockwave may be used too. After repeating the aforementioned shots of Chuck and the first Shockwave, the player should use the remaining birds to clear as much of the left half as possible, then land the sardine can in the middle, onto the first pipe.

Theme 27[]

Image Level 3-star score[5] 3-star tips Mighty Eagle tips
27-1 100,000 The first Chuck should aim towards the plank in the middle of the first tower, taking it down and tripling both pigs inside. The second Chuck should be flung in an upward angle, towards the bottommost pig, while Matilda should hit the top right pipes, inflating at least one of the rightmost pigs. After repeating the aforementioned Chuck shots, the player should rest the sardine around the center of the level.
27-2 90,000 The first Shockwave should be lobbed straight ahead, clearing the leftmost pipes and inflating the middle pig. The second Shockwave should then aim towards the topmost pigs, while the third Shockwave may be used to clear debris. All three Shockwaves should clear as much as possible in the left and top portions of the level, accumulating debris in the middle for the sardines to rest on.
27-3 74,000 The first batch of Blues should aim towards the leftmost pig, causing minor damage to the rest of the level. Matilda should drop her egg onto the bottommost pig, resulting in her dropping the blue potion to triple one or two pigs. The remaining birds should then finish off the remaining pigs. The player should repeat the same strategy as before, using the last two birds to clear the leftmost pipes and resting the sardine can there.
27-4 60,000 Stella should lift the pink potion towards the pig above. After most of the level has been cleared, the Mighty Eagle should clear most of the remaining debris.
27-5 100,000 Red should be launched in an upward angle, into the lower tunnel and towards the TNT, destroying the middle structure. The Chucks can then clear the other two buildings. After repeating the strategy on the left, the sardine can should rest where the structures were for the Mighty Eagle to take out the rubble.
27-6 100,000 Chuck should fly though the top right building, detonating the TNT in the bottom right and reducing the middle structure to rubble. The first Matilda should drop her egg onto the Corporal Pig, destroying the top left tower as well. The second Matilda may be used to clear the remnants of the middle building. The player should repeat the aforementioned tips, then rest the sardine can around the center-left of the level, at the bottom.
27-7 160,000 The Blues should be launched slightly over the first building. splitting so one of them pushes the leftmost pigs to the blue potion, and another hits one of the gas canisters in the middle. The destruction afterwards is inconsistent, but Bubbles and Matilda can finish off the level while aiming to triple as many pigs as possible. The player should simply repeat the previous strategy, then aim the sardine can at the area with the most rubble. A Total Destruction becomes more likely the more pigs have been tripled.
27-8 82,000 Hal should be launched slightly over the highest platform, boomeranging beneath the second explosive balloon and towards the mushrooms in the middle. The balloon will eventually explode and clear the top-right pigs. Chuck should release the first balloon, with similar results, and destroy what remains of the middle tower. The player should simply launch the sardines towards the bottom-left pig.
27-9 150,000 The first Bubbles should inflate in the rightmost structure, clearing all but the middle tower in a chain reaction. The second Bubbles can then take out the remaining pigs. After the strategy on the left is repeated, the sardine can should be rested around the middle of the level.
27-10 100,000 Matilda should drop her egg onto the leftmost pig, making her drop the top-right pink potion and clearing the rightmost pigs. Shockwave should then explode at the heart of the center structure. The sardine can should be launched upwards, falling through the top-left flower and landing to the left of the first pig.
27-11 160,000 Chuck can detonate the TNT in the far right, destroying the local structure and resulting in the topmost pig being tripled, twice ideally. Hal and Shockwave can then clear the remaining pigs. After repeating the first Chuck shot, the sardine can should rest at the top-left of the bottom-left structure.
27-12 110,000 Chuck should hit the pink potion, affecting the nearby pigs: debris should triple the leftmost pig and destroy his tower. Stella should aim towards the penultimate structure, destroying the final one as well with some luck. If Chuck's shot could not pop the five pigs in the center, Matilda should hit the pipes from below; if Stella could not pop the rightmost pig, she should instead take him out. Chuck and Stella should be fired as recommended on the left, tripling the leftmost pig and destroying the penultimate structure. The sardines should then slide towards the bottom-right flowers.
27-13 120,000 The first batch of Blues should be fired over the first tower, splitting so one of them knocks the top-left blue potion while the other detonates the far-right TNT. All of this should clear the right half of the level, enabling one or two more batches to take out the remaining pigs. The Blues should aim straight towards the first tower, tripling the leftmost pig twice. After maximizing the number of pigs created, the player should rest the sardine can among the glass in the bottom-left.
27-14 175,000 Chuck should aim towards the pink potion, while Shockwave should fire towards the blue potion, tripling three Minion Pigs and clearing the leftmost structure. Terence can then be launched through the bronze pipes and towards the rightmost structures to destroy them. After repeating the tips on the left, the player should fling the sardines towards the far right.
27-15 140,000 The first Shockwave should be lobbed upwards and towards the middle tower; exploding around impact will cause rubble to knock a blue potion into the rightmost pigs, clearing all of them. The second Shockwave should launch the pink potion towards the remaining pigs; Terence and both Chucks can also take them out. The player should repeat the first Shockwave shot, maximizing the pigs tripled in the far right. They can then clear the leftmost pipes, opening a gap for the sardine can to fly through and rest onto the bouncy pads.

Theme 28[]

Image Level 3-star score[5] 3-star tips Mighty Eagle tips
28-1 161,000 The first Shockwave should be launched straight to the first structure, while the next should aim towards the rightmost building, clearing the rest of the level in the process. The player should fling the sardines in an upward angle, resting around the center of the level.
28-2 88,000 Matilda should drop her egg onto the gas canister in the middle, flying her towards the bouncy pad and the highest structure. The player should repeat the tips on the left, then use the remaining birds to clear as much as possible of the level, and fling the sardine can to finish off.
28-3 113,000 Hal should be launched towards the pipes holding the middle structure. With some luck, this clears the left half of the level. Chuck can then strike the rightmost structure. The sardine should be flung towards the pink potion, ultimately resting in the middle of the level.
28-4 94,000 The player should waste Stella, opting to fling Chuck through the structure above and clearing the rightmost pigs with Shockwave. With an upward shot, the player can land the sardines into the pit in the center of the level.
28-5 144,000 Chuck should strike the rightmost structure, setting off a chain reaction at the bottom that should destroy most of the level. Shockwave can then aim towards the first tower, detonating prior to impact to send rubble towards the other tower. After largely repeating the tips on the left, the player should rest the sardines around the middle, so the Mighty Eagle destroys the stone triangle in the bottom-right.
28-6 158,000 The player should use Matilda to destroy the pipe bridge, then push the front of the left cart with Chuck to drop potions onto the three bottom pigs. With lots of luck, this should demolish the structure on the right. The player should repeat the tips on the left, use Shockwave for more destruction, and finally use the Mighty Eagle to destroy the silver pipes.
28-7 114,000 The Blues should be flung upwards and into the tunnel under the leftmost structure. With some luck, the gas canisters will clear the level. The player should fully demolish the leftmost structure, then fling the sardine downwards, landing it under the third set of pipes.
28-8 140,000 One batch of Blues should destroy the rightmost structure and drop the blue potion onto the bottom-right pig, while the other should aim towards the pink potion. Matilda can then take out the pigs in the middle. The player should repeat both Blues shots, then use the remaining birds to clear the left half of the level, and the Mighty Eagle to take out as much of the rest as possible.
28-9 158,000 Shockwave should be launched into the tunnel in the far right, flinging potions towards the pigs to clear most of the level. The player should repeat the recommendations on the left, and land the sardines in the bottom middle.
28-10 114,000 Chuck should take out the rightmost pipes, setting off a chain reaction with pink potions. Hal should then slam into the bottom-right hammer, knocking a blue potion into the three remaining pigs. The player should repeat the tips on the left, then rest the sardines to the left of the first structure.
28-11 111,000 Shockwave should bounce off the pad in the center-right, knocking a blue potion into the Corporal Pig and the highest structure into the buildings below. The Blues can then clear what remains. The player should follow the tips on the left, then use the remaining birds to destroy as much rubble as possible, and finish off with the Mighty Eagle.
28-12 160,000 Matilda should be flung in an upward angle, dropping her egg onto the bronze pipe linking both sections of the train and knocking the top-right boulder into the gas canister below. Chuck should then release the other boulder to set off the train's gas canisters. The player should repeat the tips on the left, then drop the sardine can among the debris for the Mighty Eagle to destroy otherwise-unreachable pipes.
28-13 160,000 The first Terence should be flung through the pipes at the bottom, clearing most of the level. The second Terence should fly through the blue potion, taking out the rightmost structure as well. Terence should destroy the blue potion, and the sardines should rest onto the bottom-left pig.
28-14 120,000 Red should be lobbed upwards, through the pipes in the middle and towards the TNT in the bottom. Only the second structure should remain for a Shockwave to destroy. The player should follow the tips on the left, using both Shockwaves to destroy as much as possible of the second structure and resting the sardines onto the rubble of the first building.
28-15 200,000 Chuck should aim towards the glass pipe at the top-right, setting off a chain reaction that will destroy most of the level. The tiny pig in the middle should be tripled twice to guarantee three stars. Should the first two structures survive, Shockwave can destroy them. Chuck and Shockwave should be used as recommended on the left, Matilda to clear some rubble, and the Mighty Eagle to destroy the pipes under the slingshot.

Golden Egg locations[]

Short Fuse contains a single Golden Egg. It is found in level 26-15, behind a warning sign under the slingshot. The player should fling Hal through the tunnel under the slingshot to get it. Upon collection, the player gains access to Golden Egg Level 31.

Legacy[]

An animated trailer promoting Short Fuse was released on the Angry Birds YouTube channel on November 26, 2013, alongside Short Fuse itself. The video depicts Bomb getting frustrated after failing in an Angry Birds level, implicitly gaining his Shockwave powers as a result.

As with other Angry Birds chapters, Short Fuse is homaged in Flock Favorites, which features four Short Fuse-based levels. Various of its gimmicks, like the potions and pipes, notably reappear in Piggy Farm. In the mobile versions, Shockwave can be used as a power-up in most levels of Angry Birds. He was added to Angry Birds Seasons in the 4.2.0 update in October 2014, also as a power-up.[6]

Gallery[]

Concept artwork[]

Cutscenes[]

Sprites[]

Gallery


Screenshots[]

References[]

  1. 1.0 1.1 1.2 Rovio Entertainment (November 26, 2013). Electrifying Angry Birds update: Short Fuse levels out now!. Rovio Entertainment Ltd. Archived from the original on February 21, 2014. Retrieved on June 24, 2025.
  2. AMslimfordy (November 26, 2013). Angry Birds Short Fuse Update Now Available! Plus, a Highscore Competition from the ‘Nest & Rovio – Win an Angry Birds Sphero!. AngryBirdsNest. Retrieved on June 24, 2025.
  3. AMslimfordy (January 8, 2014). Angry Birds Short Fuse and 4th Birdday Party Updates Now Available For PC!. AngryBirdsNest. Retrieved on June 24, 2025.
  4. AMslimfordy (March 4, 2014). Angry Birds Aftershock Update Now Available, Concludes Short Fuse. AngryBirdsNest. Retrieved on June 24, 2025.
  5. 5.0 5.1 5.2 Angry Birds Almanac: A Breakdown of All Levels and Minimum 3 Star Scores. AngryBirdsNest.com. Retrieved on July 1, 2025.
  6. AMslimfordy (October 9, 2014). Angry Birds Seasons Ham Dunk Update Out Now!. AngryBirdsNest. Retrieved on July 1, 2025. “The “Shockwave” Power Up from the original Angry Birds has made its way over to Seasons.”
ve Episodes in Angry Birds games
Angry Birds
Angry Birds Seasons
Angry Birds Rio
Angry Birds Friends Pigini Beach* • Pig Tales* • Green Day* • Piggy Tower
Angry Birds Space Pig BangCold CutsFry Me to the MoonUtopiaRed PlanetPig DipperCosmic CrystalsBeak ImpactBrass HogsSolar SystemDanger ZoneEggsteroidsFroot Loops Bloopers*
Bad Piggies
Angry Birds Star Wars TatooineDeath StarHothCloud CityMoon of EndorDeath Star 2Path of the JediBoba Fett MissionsBonusExclusive LevelsJabba's Palace** • Free
Angry Birds Star Wars II Naboo InvasionEscape to TatooineBattle of NabooRise of the ClonesRevenge of the PorkRebelsReward ChapterMaster Your Destiny
Angry Birds Go! SeedwayRocky RoadAirStuntSub Zero
Angry Birds Stella Branch OutBeach Day
Angry Birds: Isle of Pigs Sandy BeachRocky ClimbSnowy SlopesParty PeakMaliboo BeachCreepy ClimbSlimy SlopeTerror Peak
Angry Birds Reloaded
Angry Birds Journey Ancient RuinsCrystal CloudsStarry DesertSleepy MeadowsSacred SpringsRocky CanyonsIcy CavernsSilent SwampsToadstool TowersGaia's Challenge
Angry Birds World Tour North AmericaSouth AmericaEuropeMiddle EastAsia
Angry Birds (China) Year of the GoatMoon FestLunar New Year of the Golden PigNaughty ChristmasHappy New YearWandering PlanetSummer: Back to the Beach
Other Chapters in Angry Birds EvolutionChapters in Angry Birds MatchBonus LevelsChrome DimensionCoca-ColaMagicMcDonaldsSakura NinjaTeamwork
Key * Removed • ** Unused
ve
Main Main articleGalleryBeta elementsCreditsGlitchesVersion historyAchievements
Projectiles The Flock (Red (Mighty Feathers RedFire Bird†) • The BluesChuck (Chuck Speed†) • Bomb (Shockwave) • MatildaHalTerenceBubblesStella) • Minion PigJetpack PigBomb PigBowling Ball PigToucan PigFat PigBalloon PigFemale Pig
Targets Minion PigCorporal PigForeman PigKing PigLeonardEgg
Other characters Col. Angus^ • DarudeHatchery Bird† • Mechanic PigMighty EagleRossPostman Pig
Episodes
Modes Daily Challenge (Time Travel**) • Golden King PigMagic Places** • The Mighty League
Items
Power-ups* Power PotionKing SlingSling ScopeBirdquakeShockwaveTNT ShieldDouble Score** • Mighty Eagle**
Locations Bird Island (Bird Island BeachEagle Mountain) • Piggy Island (Piggy kingdom)
Re-releases Lite (Beta) • J2ME (Trial) • Free (with Magic) • HDPSPRokuTrilogySamsung Smart TVKakaoChinaHatchTime TravelTencent QQRovio Classics (Automotive)
Music
Shorts Angry Birds Cinematic TrailerAngry Birds & the Mighty EagleBomb Bird: Short FuseRovio Classics: Angry Birds Cinematic Trailer
Miscellaneous Bubbles Level† • Level FailedLives** • Red's Club** Rovio AccountStarWinnable Objects
Key * Removed • ** Exclusive to re-releases • ^ Exclusive to press releases • † Unused

ve Episodes
Sequential Episodes 1. Poached Eggs • 2. Mighty Hoax • 3. Danger Above • 4. The Big Setup • 5. Ham 'Em High • 6. Mine and Dine • 7. Surf and Turf • 8. Bad Piggies • 9. Red's Mighty Feathers • 10. Short Fuse • 11. Flock Favorites • 12. Bird Island • 13. Piggy Farm • 14. Jurassic Pork
Sequential Episodes (Current) 1. Poached Eggs • 2. Mighty Hoax • 3. Flock Favorites • 4. Danger Above • 5. Short Fuse • 6. The Big Setup • 7. Ham 'Em High • 8. Mine and Dine • 9. Surf and Turf • 10. Bad Piggies • 11. Piggy Farm • 12. Jurassic Pork • 13. Bird Island • 14. Birdday Party • 15. Red's Mighty Feathers
Non-Sequential Episodes TutorialBirdday PartyBirdday 5Bonus LevelsGolden EggsPower-Ups UniversityMighty Eagle Test LevelsRed Saves Lives
China Exclusive Episodes Year of The GoatMoon FestLunar New Year of the Golden PigNaughty ChristmasHappy New YearWandering PlanetSummer: Back to the Beach
Angry Birds Time Travel (Episode Order) 0. Tutorial • 1. The Great Wall of China • 2. Future • 3. Bird Island • 4. Mine and Dine • 5. Piggy Farm • 5. Magic • 6. Jurassic Pork
Unused Episodes Mighty League Test Levels

ve Short FuseLevels
Theme 26 26-126-226-326-426-526-626-726-826-926-1026-1126-1226-1326-1426-15
Theme 27 27-127-227-327-427-527-627-727-827-927-1027-1127-1227-1327-1427-15
Theme 28 28-128-228-328-428-528-628-728-828-928-1028-1128-1228-1328-1428-15
Golden Eggs Golden Egg Level 31