Template:Epic Infobox Level Southern Sea - 4 is the fourth level of Southern Sea. It turns out there is such thing as a haunted submarine- and by this, we mean one with lots of undead pigs.



  • This time, all pigs' levels are all in level 16. You need to play the other levels until you got level 14 or higher to complete this level.

Pigs

Unless stated otherwise, there is only 1 pig of each type per wave. Each enemy's stats are shown per wave.

Wave 1

You have to engage 2 Ship's Kobold and 1 Zombie.

Ship'sKobold.png Ship's Kobold

ABEpicHP (Transparent).png 278

PigAbilities4.png

Scare

Deals 86 damage with a 5% chance to stun target for 1 turn.

PigAbilities6.png

Undead

Passive: Revives after 2 turns of being knocked out.

Has an identical variant called Water Horror, which makes an appearance in Chronicle Cave's Misty Hollow.



Zombie.png Zombie

ABEpicHP (Transparent).png 988

PigAbilities1.png

Smash!

Deals 86 damage.

PigAbilities6.png

Undead

Passive: Revives after 3 turns of being knocked out.


Wave 2

You have to engage 2 Ghosts, 2 Will-O-Whisps and 1 Banshee.

Ghost.png Ghost

ABEpicHP (Transparent).png 278

PigAbilities1.png

Boo!

Deals 76 damage.

PigAbilities6.png

Undead

Passive: Revives after 2 turns of being knocked out.

Has an identical variant called Horror, which appears in Chronicle Cave's Misty Hollow.



Will-O-Whisp.png Will-o-Whisp

ABEpicHP (Transparent).png 370

PigAbilities1.png

Flicker

Deals 95 damage.

PigAbilities5.png

Ethereal

Enemies attacking target ally have a 50% chance to miss. Lasts 3 turns.

PigAbilities6.png

Undead

Passive: Revives after 2 turns of being knocked out.

Has an identical variant called Lamp Horror, as well as an identical boss variant named Mini Horror. Both variants appear in Chronicle Cave's Misty Hollow.



Banshee.png Banshee

ABEpicHP (Transparent).png 1080

PigAbilities4.png

Siren Song

Deals 14 damage. Target receives 142 damage each turn for 3 turns.

PigAbilities7.png

Cry for Help

Charge: 3 turns. Summons 2 ghost allies.

PigAbilities6.png

Undead

Passive: Revives after 2 turns of being knocked out.

Has an identical variant called Hairy Horror, which makes an appearance in Chronicle Cave's Misty Hollow.


Wave 3

You have to engage 2 Stinky Zombies and 1 Undead Pirate Captain.

StinkyZombie.png Stinky Zombie

ABEpicHP (Transparent).png 370

PigAbilities4.png

Stinky Breath

Charge: 2 turns. Deals 42 damage. Target receives 119 damage each turn for the next 3 turns.

PigAbilities6.png

Undead

Passive: Revives after 3 turns of being knocked out.

"Stinky Breath" was originally named "Bad Breath".



UndeadPirateCaptain.png Undead Pirate Captain

ABEpicHP (Transparent).png 1080

PigAbilities1.png

Seasoned Stroke

Deals 2x 90 damage.

PigAbilities7.png

Spirits Call

Charge: 2 turns. Summons 1 random ghost ally.

PigAbilities6.png

Undead

Passive: Revives after 3 turns of being knocked out.


Strategy

Warning: On the first wave, don't use the Rage Chili to anyone. At wave 2, use the Rage Chili to Matilda if the birds' healths are under 70% or for Bomb if otherwise. At wave 3, use the Rage Chili for Red immediately at the start of wave 3 to attack the Undead Pirate Captain. After that, every time the Rage Chili is full, Matilda will be the bird that use the Rage Chili when the birds' healths are under 70% or use the Rage Chili for Bomb if otherwise.

Choose Red in Samurai, Matilda in Druid and Bomb in Berserk. In every waves, attack every turn with Red and Bomb, then, heal with Matilda if the birds' healths are not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the "Warning". Repeat this over until you win the entire battle or lose the entire battle.

Gallery

Walkthroughs

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