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{{Epic Infobox Level
 
{{Epic Infobox Level
 
|background=blue
 
|background=blue
|fontcolor=white
+
|fontcolor=black
 
|image=SR2W3.jpg
 
|image=SR2W3.jpg
|imagewidth=200px
 
 
|zone=Star Reef
 
|zone=Star Reef
 
|type=Wave Battle
 
|type=Wave Battle
  +
|wave1=
|wave1=Ghost x2<br>Poltergeist x1<br>Stinky Zombie x1
 
  +
2x {{S|Ghost|png|px=30}}
|wave2=Zombie x2<br>Zombie Knight x1
 
  +
1x {{S|Poltergeist|png|px=30}}
|wave3=Frankenpig x1<br>Stinky Zombie x1
 
  +
1x {{S|StinkyZombie|png|px=30}}
  +
|wave2=
  +
2x {{S|Zombie|png|px=30}}
  +
1x {{S|ZombieKnight|png|px=30}}
  +
|wave3=
  +
1x {{S|FrankenPig|png|px=30}}
  +
1x {{S|StinkyZombie|png|px=30}}
 
|prize={{Resources|Flotsam}} :3
 
|prize={{Resources|Flotsam}} :3
 
|next=[[Star Reef - 3]]
 
|next=[[Star Reef - 3]]
|previous=[[Star Reef - 1]]
+
|previous=[[Star Reef - 1]]}}
  +
{{EpicLevelIntro
|difficulty=Considerably hard
 
  +
|no = second
}}
 
  +
|area = Star Reef
'''Star Reef - 2''' is the second level of the Star Reef. First, you will meet the Poltergeist. He can deal a strong damage and lowers your attack power. Then, you will meet the Zombie Knight. He just like the original Zombie but stronger and can lowers your attack power. Finally, the Frankenpig. He can deal a strong damage to all of you but the strongest damage is on the target. All of them are Undead pigs so they can also alive after their 2 or 3 turns charge.
 
  +
|type = wave
==Difficulty==
 
  +
|main prize = 3 Flotsam
'''<font color="purple">5.</font>''' Considerably hard
 
  +
|new = The following enemies are introduced here.
  +
*Ghost: He deals damage. That is all. Though unless all enemies are knocked out, he will revive two turns after being knocked out.
  +
*Poltergeist: A stronger ghost that can reduce the target's attack power as well by 15% for two turns.
  +
*Zombie Knight: A stronger Zombie who can also reduce the target's attack power by 15% for 3 turns.
  +
*Frankenpig: A stronger Brute who can deal splash damage to other enemies and will revive three turns after knock out unless all other allies are also defeated.
  +
|Hint Variable = Undead}}
  +
  +
==Enemies==
  +
{{Epic enemy section|wave or normal = wave}}
   
==Pigs==
 
 
===Wave 1===
 
===Wave 1===
  +
{{Epic enemy section|wave or normal = wave and normal|Enemy = 2 Ghosts, 1 Poltergeist and 1 Stinky Zombie}}
[[File:Ghost.png|100px]] Ghost
 
  +
{{Epic characters stats/Undead Base/Ghost|43|HP = 122}}
  +
{{Epic characters stats/Undead Base/Poltergeist|118|HP = 270}}
  +
{{Epic characters stats/Undead Base/Stinky Zombie|24|68|HP=256}}
   
[[File:ABEpicHP (Transparent).png|20px]] {{Health|176}}
 
 
<hr />[[File:PigAbilities1.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
 
 
'''Boo!''' - Deals 48 damage.
 
 
 
 
'''Undead''' - Passive: Revives 2 turns after being knocked out.{{clear}}
 
<hr>
 
[[File:Poltergeist.png|100px]] Poltergeist
 
 
[[File:ABEpicHP (Transparent).png|20px]] {{Health|390}}
 
 
<hr />[[File:PigAbilities4.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
 
 
'''Kinetic Blast''' - Charge 2 turns: Deals 132 damage. Reduces attack power by 15% for 3 turns.
 
 
 
'''Undead''' - Passive: Revives 2 turns after being knocked out.{{clear}}
 
<hr>
 
[[File:StinkyZombie.png|100px]] Stinky Zombie
 
 
[[File:ABEpicHP (Transparent).png|20px]] {{Health|370}}
 
 
<hr />[[File:PigAbilities4.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
 
'''Stinky Breath''' - Charge 2 turns: Deals 26 damage. Target also takes 75 damage per turn for the next 3 turns.
 
 
 
'''Undead''' - Passive: Revives 3 turns after being knocked out.{{clear}}
 
 
===Wave 2===
 
===Wave 2===
  +
{{Epic enemy section|wave or normal = wave and normal|Enemy = 2 Zombies and 1 Zombie Knight}}
[[File:Zombie.png|100px]] Zombie
 
  +
{{Epic characters stats/Undead Base/Zombie|49|HP = 432}}
  +
{{Epic characters stats/Undead Base/Zombie Knight|54|HP = 580}}
   
[[File:ABEpicHP (Transparent).png|20px]] {{Health|624}}
 
 
<hr />[[File:PigAbilities1.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
 
 
'''Smash!''' - Deals 54 damage.
 
 
 
'''Undead''' - Passive: Revives 3 turns after being knocked out.
 
{{clear}}
 
<hr>
 
[[File:ZombieKnight.png|100px]] Zombie Knight
 
 
[[File:ABEpicHP (Transparent).png|20px]] {{Health|358}}
 
 
<hr />[[File:PigAbilities4.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
 
 
'''Weakening Strike''' - Deals 60 damage. Reduces attack power by 15%. Lasts 3 turns.
 
 
 
 
'''Undead''' - Passive: Revives 3 turns after being knocked out.{{clear}}
 
 
===Wave 3===
 
===Wave 3===
  +
{{Epic characters stats/Undead Base/FrankenPig|170|85|HP = 891}}
[[File:FrankenPig.png|100px]] Frankenpig
 
  +
{{Epic characters stats/Undead Base/Stinky Zombie|24|68|HP=256}}
   
 
==Strategy==
[[File:ABEpicHP (Transparent).png|20px]] {{Health|1281}}
 
 
<font color="red">Warning #1:</font> Be careful! Poltergeist and Zombie Knight can lower your attack power and Stinky Zombie can provide poison to you! If the Rage Chili is full, give it to [[White Bird|Matilda]] so she can cleanse these harmful effects!<br />
 
<font color="red">Warning #2:</font> Don't use the Rage Chili on wave 1. Use it for [[White Bird|Matilda]] at wave 2 (once only) and for [[Blue Bird|The Blues]] on wave 3 at the first time it is full. At the later times, use the Rage Chili for [[White Bird|Matilda]] if the birds' healths are under 70% and if otherwise, use it continue for [[Blue Bird|The Blues]] on wave 3 (unlimited).
   
 
Choose [[White Bird|Matilda]] in Druid, [[Black Bird|Bomb]] in Cannoneer and [[Blue Bird|The Blues]] in Rogues. In every waves, attack every turn with [[Black Bird|Bomb]], then, heal with [[White Bird|Matilda]] if the birds' health is not full, otherwise, attack with her. If Poltergeist, Stinky Zombie(except wave 3) or Frankenpig is about to attack, protect with [[Blue Bird|The Blues]] on the bird that have the highest current health. Repeat this over and over until you win or lose.
<hr />[[File:PigAbilities1.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
   
   
  +
===In Summary===
'''Stiff Touch''' - Charge 3 turns: Deals 188 damage to target and 94 damage to all other enemies.
 
  +
Zombie Knight and Poltergeist can reduce attack power by 15%, Frankenpig can deal big damage, and Stinky Zombie can poison you.
   
 
'''Undead''' - Passive: Revives 3 turns after being knocked out.{{clear}}
 
<hr>
 
[[File:StinkyZombie.png|100px]] Stinky Zombie
 
 
[[File:ABEpicHP (Transparent).png|20px]] {{Health|370}}
 
 
<hr />[[File:PigAbilities4.png|60px|left]]
 
[[File:PigAbilities6.png|60px|left]]
 
 
'''Stinky Breath''' - Charge 2 turns: Deals 26 damage. Target also takes 75 damage per turn for the next 3 turns.
 
 
 
'''Undead''' - Passive: Revives 3 turns after being knocked out.
 
{{Clear}}
 
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
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SR2W3.jpg|Wave 3
 
SR2W3.jpg|Wave 3
 
</gallery>
 
</gallery>
{{clear}}
 
 
==Strategy==
 
<font color="red">Warning #1:</font> Be careful! Poltergeist and Zombie Knight can lower your attack power and Stinky Zombie can provide poison to you! If the Rage Chili is full, give it to [[White Bird|Matilda]] so she can cleanse these harmful effects!<br>
 
<font color="red">Warning #2:</font> Don't use the Rage Chili on wave 1. Use it for [[White Bird|Matilda]] at wave 2 (once only) and for [[Blue Bird|The Blues]] on wave 3 at the first time it is full. At the later times, use the Rage Chili for [[White Bird|Matilda]] if the birds' healths are under 70% and if otherwise, use it continue for [[Blue Bird|The Blues]] on wave 3 (unlimited).
 
 
Choose [[White Bird|Matilda]] in Druid, [[Black Bird|Bomb]] in Cannoneer and [[Blue Bird|The Blues]] in Rogues. In every waves, attack every turn with [[Black Bird|Bomb]], then, heal with [[White Bird|Matilda]] if the birds' health is not full, otherwise, attack with her. If Poltergeist, Stinky Zombie(except wave 3) or Frankenpig is about to attack, protect with [[Blue Bird|The Blues]] on the bird that have the highest current health. Repeat this over and over until you win or lose.
 
{{clear}}
 
   
 
==Walkthroughs==
 
==Walkthroughs==

Revision as of 17:29, 26 February 2019

Star Reef - 2 is the second level of Star Reef in Angry Birds Epic. It is a wave stage. When this level is finished, the player may spin for 3 Flotsam. The following enemies are introduced here.

  • Ghost: He deals damage. That is all. Though unless all enemies are knocked out, he will revive two turns after being knocked out.
  • Poltergeist: A stronger ghost that can reduce the target's attack power as well by 15% for two turns.
  • Zombie Knight: A stronger Zombie who can also reduce the target's attack power by 15% for 3 turns.
  • Frankenpig: A stronger Brute who can deal splash damage to other enemies and will revive three turns after knock out unless all other allies are also defeated.

Battle Hint

Undead (Revive 2-3 turns after being knocked out.)

These spooky pigs are Undead. They revive after being knocked out as long as there is a pig standing!

Hint: Try to knock out as many undead pigs as possible at the same time.



Enemies

Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.


Wave 1

The player has to engage 2 Ghosts, 1 Poltergeist and 1 Stinky Zombie.


Ghost

Ghost


ABEpicHP (Transparent) 122

PigAbilities1

Boo!

Deals 43 damage.

PigAbilities6

Undead

Passive: Revives 2 turns after being knocked out.

Has an identical variant called Horror, which appears in Chronicle Cave's Misty Hollow.


Template:Epic characters stats/Undead Base/Poltergeist

StinkyZombie

Stinky Zombie


ABEpicHP (Transparent) 256

PigAbilities4

Stinky Breath

Charge: 2 turns. Deals 24 damage. Target receives 68 damage each turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

"Stinky Breath" was originally named "Bad Breath".


Wave 2

The player has to engage 2 Zombies and 1 Zombie Knight.


Zombie

Zombie


ABEpicHP (Transparent) 432

PigAbilities1

Smash!

Deals 49 damage.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.


ZombieKnight

Zombie Knight


ABEpicHP (Transparent) 580

PigAbilities4

Weakening Strike

Deals 54 damage, reducing target's attack power by 15% for 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

Has an identical variant named Righty, who appears with Wizpig and Lefty in Wizpig's Castle.


Wave 3

Template:Epic characters stats/Undead Base/FrankenPig

StinkyZombie

Stinky Zombie


ABEpicHP (Transparent) 256

PigAbilities4

Stinky Breath

Charge: 2 turns. Deals 24 damage. Target receives 68 damage each turn for the next 3 turns.

PigAbilities6

Undead

Passive: Revives 3 turns after being knocked out.

"Stinky Breath" was originally named "Bad Breath".


Strategy

Warning #1: Be careful! Poltergeist and Zombie Knight can lower your attack power and Stinky Zombie can provide poison to you! If the Rage Chili is full, give it to Matilda so she can cleanse these harmful effects!
Warning #2: Don't use the Rage Chili on wave 1. Use it for Matilda at wave 2 (once only) and for The Blues on wave 3 at the first time it is full. At the later times, use the Rage Chili for Matilda if the birds' healths are under 70% and if otherwise, use it continue for The Blues on wave 3 (unlimited).

Choose Matilda in Druid, Bomb in Cannoneer and The Blues in Rogues. In every waves, attack every turn with Bomb, then, heal with Matilda if the birds' health is not full, otherwise, attack with her. If Poltergeist, Stinky Zombie(except wave 3) or Frankenpig is about to attack, protect with The Blues on the bird that have the highest current health. Repeat this over and over until you win or lose.


In Summary

Zombie Knight and Poltergeist can reduce attack power by 15%, Frankenpig can deal big damage, and Stinky Zombie can poison you.

Gallery

Walkthroughs