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Star Reef Castle is the eighth level of Star Reef in Angry Birds Epic. It is a Castle stage. When this level is finished, the player may spin for 1 Chest (holding 3 Sea Berry Juice Rank 1 and 75 Snoutlings). (3 Seastars if replaying)
Wiz Pig is first fought here. This castle holds the third egg.
Wizpig has been defeated, the birds are very happy and one of The Blues pokes him with a stick to find out if he is alive. But he is still alive and runs away. Not just angry with the egg, he was also alarmed that the Blue Key has been fallen out of his protection and landed on the birds. The birds are now cheering because they have retrieved the third egg. Wizpig is angry, so we see Chronicle Cave's five lights, and for retrieving the third egg, the third light turned on. Not only that, because Wizpig has dropped the Blue Key so the birds found it. Wizpig was even more angry. He is not giving up, though he is going far, far away to another castle, and the fourth egg pops on Mountain Pig Castle, which he definitely thinks he's better at and the Birds are worse at.
Pigs[]
Unless stated otherwise, there is only 1 of each type of enemy. Each enemy's stats are shown below per wave.
Wave 1[]
The player has to engage 2 Rogues, 1 Stick Pig and 1 Pyropig. Each enemy's stats are shown below.
Rogue
439
Backstab
Deals 2x 31 damage.
Sneer
Laughs stupidly. No effect at all!
Stick Pig
279
Poke
Deals 37 damage.
Stumble
The pig stumbles and does nothing. Stupid pig.
Pyropig
978
Rain of Fire
Charge: 2 turns. Deals 118 damage to all enemies.
Fire Power
Increases all allies' attack power by 30% for 2 turns.
Wave 2[]
The player has to engage 3 Mummies and 1 Lightning Pig. Each enemy's stats are shown below.
Mummy
319
Sand Blast
Deals 59 damage with a 5% chance to stun target for 1 turn.
Undead
Passive: Revives 3 turns after being knocked out.
Lightning Pig
898
Thunder Slash
Charge: 2 turns. Deals 186 damage. Lightning strikes other targets, dealing less damage with each strike.
Warning: Be careful. If you do not use the Banana Juice/Sea Berry Juice to the bird who is almost out of health, the pigs may attack the bird who is almost out of health and will knock you right out of the game. Choose Red in Samurai, Matilda in Druid, and The Blues in Tricksters. In the first wave, you'll attack every turn with the birds (Rogues first, then Stick Pig, then Pyro Pig). Use Matilda's secondary skill to heal the birds if they are not at full health. If the Pyro Pig is almost ready to attack, defend the birds with Red's secondary skill. If a bird is closer to being out of health, it would be more recommended that you use Sea Berry Juice so you can heal the bird that is almost out of the game. (Hint: Do not use the Rage Chili in the first wave.) Then, in the second wave, immediately give the Rage Chili to Red, and then, attack every turn with the other Birds. If the Lightning Pig is almost ready to attack, defend the birds, and use Matilda's secondary skill to heal the birds as well (along the way if either bird is almost out of health). In other cases, use The Blues' secondary skill along the way to dispel harmful effects such as stun. Then, in the third wave, use Matilda's secondary skill again to heal the birds again at all times, and then attack every turn with the other birds, otherwise, if the Rage Chili is full, give it to Red. If the Nature Pig is almost ready to attack, defend the birds at all times, then dispel with the Blues' secondary skill. Remember to remove his revitalization effect with The Blues. When you enter the fourth wave, give the Rage Chili to The Blues, and then, attack with the other birds. Along the way, use Matilda's secondary skill so you can heal all of the birds. Then, You encounter stage 5, Where you fight Wizpig. Again, you can attack at every turn, but if your birds' health are not full, use Matilda's secondary skill first, then attack at every turn. Then, give the Rage Chili to The Blues so you can dispel, stun, and attack the Wizpig at the same time. Then, when the Wizpig is back in the game, use Matilda's secondary skill again to heal the birds, and then attack every turn. Ensure that your birds' health is full before Wizpig is ready to attack again. If Wizpig is almost ready, you must defend the birds or use Matilda's secondary skill to heal the birds, and remove his damage boost, otherwise, he will get you out of the game. Repeat this over until you win or lose.
In Summary[]
The enemy combinations in this level are very deadly, so plan ahead! Try using area-of-effect, poison, and multi-hit Classes. Watch out for Wizpig, as his passive ability "Drain Life" increases his healing by 100%, and his support skill can raise his attack power by 100% as well!
Strange Site - 1 · Strange Site - 2 · Strange Site - 3 · Strange Site - 4 · Strange Site - 5 · Strange Site - 6 · Strange Site - 7 · Strange Site - 8 · Strange Site - 9 · Strange Site - 10
Pig Lair
Pig Lair - 1 · Pig Lair - 2 · Pig Lair - 3 · Pig Lair - 4 · Pig Lair - 5 · Pig Lair - 6 · Pig Lair - 7 · Pig Lair - 8 · Pig Lair - 9 · Pig Lair - 10
The Great Divide - 1 · The Great Divide - 2 · The Great Divide - 3 · The Great Divide - 4 · The Great Divide - 5 · The Great Divide - 6 · The Great Divide - 7 · The Great Divide - 8 · The Great Divide - 9 · The Great Divide - 10
Bacon Bay - 1 · Bacon Bay - 2 · Bacon Bay - 3 · Bacon Bay - 4 · Bacon Bay - 5 · Bacon Bay - 6 · Bacon Bay - 7 · Bacon Bay - 8 · Bacon Bay - 9 · Bacon Bay - 10
Pirate Bay - 1 · Pirate Bay - 2 · Pirate Bay - 3 · Pirate Bay - 4 · Pirate Bay - 5 · Pirate Bay - 6 · Pirate Bay - 7 · Pirate Bay - 8 · Pirate Bay - 9 · Pirate Bay - 10