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Volcano Island is a dungeon in Angry Birds Epic. It is located behind the Volcano Cliff and at the north of Bamboo Forest. It can be replayed every Thursday. The ninjas have set up a dojo on this island. Fight your way though to fight the Little Ninja, who, despite his size, is a powerful martial artist.

Difficulty

7. Very hard


(See Difficulty System)

Pigs

The pigs' healths and attack powers are based on your current level but we will show you the pigs' informations at the default level (Level 11) below.

Wave 1

Master Ninja Master Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 924



PigAbilities4
PigAbilities3
PigAbilities6

Four Season Strike - 65% chance to immediately remove helpful effects from all enemies. Deals 114 damage to all enemies.


Focus Chi - Target is healed by 92 health per turn for the next 3 turns.


Dodge - Passive: Ignores damage greater than 103.


Black Ninja Black Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 535



PigAbilities4
PigAbilities6


Spike Formation - Deals 3x23 damage. Each attack has a 35% chance for a critical hit.


Dodge - Passive: Ignores damage greater than 103.


Red Ninja Red Ninja x2

ABEpicHP (Transparent)

ABEpicHP (Transparent) 512



PigAbilities1
PigAbilities5
PigAbilities6


Unseen Punches - Deals 2x50 damage.


Flash Bomb - Causes attackers to miss pigs with a 25% chance. Lasts 3 turns.


Dodge - Passive: Ignores damage greater than 103.

Wave 2

Mandarin Mandarin

ABEpicHP (Transparent)

ABEpicHP (Transparent) 1022



PigAbilities1
PigAbilities4
PigAbilities6


Pinch - Deals 114 damage.


Diplomacy - Charge: 2 turns. Deals 34 damage to all enemies. Reduces attack power of all targets by 20%. Lasts 3 turns.


Incompetent Minions - Passive: Damage increased 25% for each knocked out ally.


Black Ninja Black Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 535



PigAbilities4
PigAbilities6


Spike Formation - Deals 3x23 damage. Each attack has a 35% chance for a critical hit.


Dodge - Passive: Ignores damage greater than 103.


Red Ninja Red Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 512



PigAbilities1
PigAbilities5
PigAbilities6


Unseen Punches - Deals 2x50 damage.


Flash Bomb - Causes attackers to miss pigs with a 25% chance. Lasts 3 turns.


Dodge - Passive: Ignores damage greater than 103.


Ninja Bowman Ninja Bowman

ABEpicHP (Transparent)

ABEpicHP (Transparent) 438



PigAbilities1
PigAbilities6


Ricochet - Deals 76 damage. All other enemies take 38 damage.


Dodge - Passive: Ignores damage greater than 103.

Wave 3

Ninja Bowman Ninja Bowman x2

ABEpicHP (Transparent)

ABEpicHP (Transparent) 438



PigAbilities1
PigAbilities6


Ricochet - Deals 76 damage. All other enemies take 38 damage.


Dodge - Passive: Ignores damage greater than 103.


Shogun Shogun

ABEpicHP (Transparent)

ABEpicHP (Transparent) 1193



PigAbilities1
PigAbilities5
PigAbilities6


Whirlwind - Deals 3x57 damage.


Way of the Pig - All pigs have a 50% chance to deal critical damage. Lasts 2 turns.


Ironclad - Passive: Ignores damage less than 82.


Red Ninja Red Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 512



PigAbilities1
PigAbilities5
PigAbilities6


Unseen Punches - Deals 2x50 damage.


Flash Bomb - Causes attackers to miss pigs with a 25% chance. Lasts 3 turns.


Dodge - Passive: Ignores damage greater than 103.

Wave 4

PyroPig Pyropig

ABEpicHP (Transparent)

ABEpicHP (Transparent) 1193



PigAbilities1
PigAbilities5


Rain of Fire - Charge: 2 turns. Deals 144 damage to all enemies.


Fire Power - Increases attack power of all allies by 30%. Lasts 2 turns.


Master Ninja Master Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 924



PigAbilities4
PigAbilities3
PigAbilities6

Four Season Strike - 65% chance to immediately remove helpful effects from all enemies. Deals 114 damage to all enemies.


Focus Chi - Target is healed by 92 health per turn for the next 3 turns.


Dodge - Passive: Ignores damage greater than 103.


Black Ninja Black Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 535



PigAbilities4
PigAbilities6


Spike Formation - Deals 3x23 damage. Each attack has a 35% chance for a critical hit.


Dodge - Passive: Ignores damage greater than 103.

Wave 5

Little Ninja Little Ninja

ABEpicHP (Transparent)

ABEpicHP (Transparent) 1946



PigAbilities4
PigAbilities4
PigAbilities6


Chi Block - Deals 3x76 damage. Empties the Rage Chili by 15%.


Draining Punch - Deals 3x76 damage. Heals for 50% of dealt damage.


Dodge - Passive: Ignores damage greater than 103.

Strategy

Warning: This strategy hasn't been tested yet.

First, play the other levels until you get set items and upgraded birds. Then get back here and choose Red in Samurai, Matilda in Druid and Piggy Mc'Cool. Bring at least 25 Sea Berry Juices (rank 2 or 3).

Wave 1 - Target the Master Ninja first. Then heal with Matilda and defend with Red. Focus on the Master Ninja until it dies. Then the two Red Ninjas are next. Heal with Matilda when birds' health is low. Then kill the remaining ninja in battle.

Wave 2 - Target the Mandarin until it dies, then the bowman, then the Red ninja and so on. When chili is full, give chili to McCool or Matilda, or, heal with the potions you've got. Defend.

Wave 3 - Fill the Rage Chili, then give it to Red. Heal with Matilda. Then defend after the ninjas' turn. Defeat the Shogun first, then the 2 Bowmen. Lastly, the Red Ninja. Don't forget to heal and defend.

Wave 4 - Drain the Master Ninja's health first, then fill Rage Chili and give it to Red. Heal with Matilda always and defend. Kill the Pyropig until it's dead, then the Master Ninja. Then keep healing until you have full health, then kill that ninja!

Wave 5 - Simply attack with all birds. Then heal and defend your birds. Give chili to Mc'Cool when full. Repeat this until you win or lose.

In Summary

The Little Ninja use Chi Block to empty your Rage Chili, and 

Walkthroughs

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